// Mgmt // Copyright (C) James Shubin and the project contributors // Written by James Shubin and the project contributors // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // Additional permission under GNU GPL version 3 section 7 // // If you modify this program, or any covered work, by linking or combining it // with embedded mcl code and modules (and that the embedded mcl code and // modules which link with this program, contain a copy of their source code in // the authoritative form) containing parts covered by the terms of any other // license, the licensors of this program grant you additional permission to // convey the resulting work. Furthermore, the licensors of this program grant // the original author, James Shubin, additional permission to update this // additional permission if he deems it necessary to achieve the goals of this // additional permission. package resources import ( "context" "fmt" "net/http" "strings" "sync" "github.com/purpleidea/mgmt/engine" "github.com/purpleidea/mgmt/engine/traits" "github.com/purpleidea/mgmt/pgraph" "github.com/purpleidea/mgmt/util/errwrap" ) const ( httpServerFlagKind = httpServerKind + ":flag" ) func init() { engine.RegisterResource(httpServerFlagKind, func() engine.Res { return &HTTPServerFlagRes{} }) } var _ HTTPServerGroupableRes = &HTTPServerFlagRes{} // compile time check // HTTPServerFlagRes is a special path that exists within an http server. The // name is used as the public path of the flag, unless the path field is // specified, and in that case it is used instead. The way this works is that it // autogroups at runtime with an existing http resource, and in doing so makes // the flag associated with this resource available to cause actions when it // receives a request on that http server. If you create a flag which responds // to the same type of request as an http:server:file resource or any other kind // of resource, it is undefined behaviour which will answer the request. The // most common clash will happen if both are present at the same path. type HTTPServerFlagRes struct { traits.Base // add the base methods without re-implementation traits.Edgeable // XXX: add autoedge support traits.Groupable // can be grouped into HTTPServerRes or itself traits.Sendable init *engine.Init // Server is the name of the http server resource to group this into. If // it is omitted, and there is only a single http resource, then it will // be grouped into it automatically. If there is more than one main http // resource being used, then the grouping behaviour is *undefined* when // this is not specified, and it is not recommended to leave this blank! Server string `lang:"server" yaml:"server"` // Path is the path that this will present as on the http server. Path string `lang:"path" yaml:"path"` // Key is the querystring name that is used to capture a value as. Key string `lang:"key" yaml:"key"` // TODO: consider adding a method selection field //Method string `lang:"method" yaml:"method"` mutex *sync.Mutex // guard the values eventStream chan error //value *string // cached value //prevValue *string // previous value // TODO: do the values need to be pointers? mapResKey map[*HTTPServerFlagRes]string // flagRes not Res mapResPrev map[*HTTPServerFlagRes]*string mapResValue map[*HTTPServerFlagRes]*string } // Default returns some sensible defaults for this resource. func (obj *HTTPServerFlagRes) Default() engine.Res { return &HTTPServerFlagRes{} } // getPath returns the actual path we respond to. When Path is not specified, we // use the Name. func (obj *HTTPServerFlagRes) getPath() string { if obj.Path != "" { return obj.Path } return obj.Name() } // ParentName is used to limit which resources autogroup into this one. If it's // empty then it's ignored, otherwise it must match the Name of the parent to // get grouped. func (obj *HTTPServerFlagRes) ParentName() string { return obj.Server } // AcceptHTTP determines whether we will respond to this request. Return nil to // accept, or any error to pass. func (obj *HTTPServerFlagRes) AcceptHTTP(req *http.Request) error { // NOTE: We don't need to look at anyone that might be autogrouped, // because for them to autogroup, they must share the same path! The // idea is that they're part of the same request of course... requestPath := req.URL.Path // TODO: is this what we want here? if requestPath != obj.getPath() { return fmt.Errorf("unhandled path") } // We only allow POST at the moment. if req.Method != http.MethodPost { return fmt.Errorf("unhandled method") } return nil } // ServeHTTP is the standard HTTP handler that will be used here. func (obj *HTTPServerFlagRes) ServeHTTP(w http.ResponseWriter, req *http.Request) { // We only allow POST at the moment. if req.Method != http.MethodPost { w.WriteHeader(http.StatusMethodNotAllowed) return } //requestPath := req.URL.Path //if err := req.ParseForm(); err != nil { // needed to access querystring // sendHTTPError(w, err) // return //} for res, key := range obj.mapResKey { // TODO: sort deterministically? if key == "" { continue } val := req.PostFormValue(key) // string if obj.init.Debug || true { // XXX: maybe we should always do this? obj.init.Logf("got %s: %s", key, val) } obj.mutex.Lock() if val == "" { //obj.value = nil // erase //delete(obj.mapResValue, res) obj.mapResValue[res] = nil } else { //obj.value = &val // store obj.mapResValue[res] = &val // store } obj.mutex.Unlock() // TODO: Should we diff the new value with the previous one to // decide if we should send a new event or not? } // Trigger a Watch() event so that CheckApply() calls Send/Recv, so our // newly received POST value gets sent through the graph. select { case obj.eventStream <- nil: // send an event (non-blocking) default: } w.WriteHeader(http.StatusOK) // 200 return } // Validate checks if the resource data structure was populated correctly. func (obj *HTTPServerFlagRes) Validate() error { if obj.getPath() == "" { return fmt.Errorf("empty filename") } // FIXME: does getPath need to start with a slash? if !strings.HasPrefix(obj.getPath(), "/") { return fmt.Errorf("the path must be absolute") } return nil } // Init runs some startup code for this resource. func (obj *HTTPServerFlagRes) Init(init *engine.Init) error { obj.init = init // save for later obj.mutex = &sync.Mutex{} obj.eventStream = make(chan error, 1) // non-blocking obj.mapResKey = make(map[*HTTPServerFlagRes]string) // res to key obj.mapResPrev = make(map[*HTTPServerFlagRes]*string) // res to prev value obj.mapResValue = make(map[*HTTPServerFlagRes]*string) // res to value obj.mapResKey[obj] = obj.Key // add "self" res obj.mapResPrev[obj] = nil obj.mapResValue[obj] = nil for _, res := range obj.GetGroup() { // this is a noop if there are none! flagRes, ok := res.(*HTTPServerFlagRes) // convert from Res if !ok { panic(fmt.Sprintf("grouped member %v is not a %s", res, obj.Kind())) } r := res // bind the variable! newInit := &engine.Init{ Program: obj.init.Program, Version: obj.init.Version, Hostname: obj.init.Hostname, // Watch: //Running: event, //Event: event, // CheckApply: //Refresh: func() bool { // innerRes, ok := r.(engine.RefreshableRes) // if !ok { // panic("res does not support the Refreshable trait") // } // return innerRes.Refresh() //}, Send: engine.GenerateSendFunc(r), Recv: engine.GenerateRecvFunc(r), // unused FilteredGraph: func() (*pgraph.Graph, error) { panic("FilteredGraph for HTTP:Server:Flag not implemented") }, Local: obj.init.Local, World: obj.init.World, //VarDir: obj.init.VarDir, // TODO: wrap this Debug: obj.init.Debug, Logf: func(format string, v ...interface{}) { obj.init.Logf(r.String()+": "+format, v...) }, } if err := res.Init(newInit); err != nil { return errwrap.Wrapf(err, "autogrouped Init failed") } obj.mapResKey[flagRes] = flagRes.Key obj.mapResPrev[flagRes] = nil // initialize as a bonus obj.mapResValue[flagRes] = nil } return nil } // Cleanup is run by the engine to clean up after the resource is done. func (obj *HTTPServerFlagRes) Cleanup() error { return nil } // Watch is the primary listener for this resource and it outputs events. This // particular one listens for events from incoming http requests to the flag, // and notifies the engine so that CheckApply can then run and return the // correct value on send/recv. func (obj *HTTPServerFlagRes) Watch(ctx context.Context) error { obj.init.Running() // when started, notify engine that we're running startupChan := make(chan struct{}) close(startupChan) // send one initial signal for { if obj.init.Debug { obj.init.Logf("Looping...") } select { case <-startupChan: startupChan = nil case err, ok := <-obj.eventStream: if !ok { // shouldn't happen obj.eventStream = nil continue } if err != nil { return err } case <-ctx.Done(): // closed by the engine to signal shutdown return nil } obj.init.Event() // notify engine of an event (this can block) } } // CheckApply never has anything to do for this resource, so it always succeeds. func (obj *HTTPServerFlagRes) CheckApply(ctx context.Context, apply bool) (bool, error) { checkOK := true // run CheckApply on any grouped elements, or just myself // TODO: Should we loop in a deterministic order? for flagRes, key := range obj.mapResKey { // includes the main parent Res if obj.init.Debug { obj.init.Logf("key: %+v", key) } c, err := flagRes.checkApply(ctx, apply, obj) if err != nil { return false, err } checkOK = checkOK && c } return checkOK, nil } // checkApply is the actual implementation, but it's used as a helper to make // the running of autogrouping easier. func (obj *HTTPServerFlagRes) checkApply(ctx context.Context, apply bool, parentObj *HTTPServerFlagRes) (bool, error) { parentObj.mutex.Lock() objValue := parentObj.mapResValue[obj] // nil if missing objPrevValue := parentObj.mapResPrev[obj] if obj.init.Debug { obj.init.Logf("value: %+v", objValue) } // TODO: can we send an empty (nil) value to show it has been removed? value := "" // not a ptr, because we don't/can't? send a nil value // first compute if different... different := false if (objValue == nil) != (objPrevValue == nil) { // xor different = true } else if objValue != nil && objPrevValue != nil { if *objValue != *objPrevValue { different = true } } // now store in previous if objValue == nil { //obj.prevValue = nil parentObj.mapResPrev[obj] = nil } else { // a value has been set v := *objValue //obj.prevValue = &v // value to cache for future compare parentObj.mapResPrev[obj] = &v value = *objValue // value for send/recv } parentObj.mutex.Unlock() // Previously, if we graph swapped, as is quite common, we'd loose // obj.value because the swap would destroy and then re-create and then // re-autogroup, all because the Cmp function looked at whatever value // we received from send/recv when comparing to the brand-new resource. // As a result, we need to run send/recv on the new graph after // autogrouping, so that we compare apples to apples, when we do the // graphsync! if err := obj.init.Send(&HTTPServerFlagSends{ Value: &value, }); err != nil { return false, err } // TODO: should we always return true? return !different, nil } // Cmp compares two resources and returns an error if they are not equivalent. func (obj *HTTPServerFlagRes) Cmp(r engine.Res) error { // we can only compare HTTPServerFlagRes to others of the same resource kind res, ok := r.(*HTTPServerFlagRes) if !ok { return fmt.Errorf("res is not the same kind") } if obj.Server != res.Server { return fmt.Errorf("the Server field differs") } if obj.Path != res.Path { return fmt.Errorf("the Path differs") } if obj.Key != res.Key { return fmt.Errorf("the Key differs") } return nil } // HTTPServerFlagSends is the struct of data which is sent after a successful // Apply. type HTTPServerFlagSends struct { // Value is the received value being sent. Value *string `lang:"value"` } // Sends represents the default struct of values we can send using Send/Recv. func (obj *HTTPServerFlagRes) Sends() interface{} { return &HTTPServerFlagSends{ Value: nil, } } // GroupCmp returns whether two resources can be grouped together or not. func (obj *HTTPServerFlagRes) GroupCmp(r engine.GroupableRes) error { res, ok := r.(*HTTPServerFlagRes) if !ok { return fmt.Errorf("resource is not the same kind") } if obj.Server != res.Server { return fmt.Errorf("resource has a different Server field") } if obj.getPath() != res.getPath() { return fmt.Errorf("resource has a different path") } //if obj.Method != res.Method { // return fmt.Errorf("resource has a different Method field") //} return nil } // UnmarshalYAML is the custom unmarshal handler for this struct. It is // primarily useful for setting the defaults. func (obj *HTTPServerFlagRes) UnmarshalYAML(unmarshal func(interface{}) error) error { type rawRes HTTPServerFlagRes // indirection to avoid infinite recursion def := obj.Default() // get the default res, ok := def.(*HTTPServerFlagRes) // put in the right format if !ok { return fmt.Errorf("could not convert to HTTPServerFlagRes") } raw := rawRes(*res) // convert; the defaults go here if err := unmarshal(&raw); err != nil { return err } *obj = HTTPServerFlagRes(raw) // restore from indirection with type conversion! return nil }