The simple type unification algorithm suffered from some serious
performance and memory problems when used with certain code bases. This
adds some crucial optimizations that improve performance drastically.
This is a giant cleanup of the etcd code. The earlier version was
written when I was less experienced with golang.
This is still not perfect, and does contain some races, but at least
it's a decent base to start from. The automatic elastic clustering
should be considered an experimental feature. If you need a more
battle-tested cluster, then you should manage etcd manually and point
mgmt at your existing cluster.
Part of this was rotten, and not fully functional. This fixes the rot,
adds some tests, and improves the type checking that occurs when sending
and receiving values. In addition, a significant portion of this happens
at compile time.
There is still more work to be done here, but this should get us a good
chunk of the way for now.
If the file res was defined with state => "exists" but no content
specified, it was not created. This patch fixes this bug and adds a test
and an example.
The exec resource was an early addition to the project, and it was due
for some fixes and integration into our automated tests. This patch
fixes a number of issues, and makes it ready for more general use.
This enables imports in mcl code, and is one of last remaining blockers
to using mgmt. Now we can start writing standalone modules, and adding
standard library functions as needed. There's still lots to do, but this
was a big missing piece. It was much harder to get right than I had
expected, but I think it's solid!
This unfortunately large commit is the result of some wild hacking I've
been doing for the past little while. It's the result of a rebase that
broke many "wip" commits that tracked my private progress, into
something that's not gratuitously messy for our git logs. Since this was
a learning and discovery process for me, I've "erased" the confusing git
history that wouldn't have helped. I'm happy to discuss the dead-ends,
and a small portion of that code was even left in for possible future
use.
This patch includes:
* A change to the cli interface:
You now specify the front-end explicitly, instead of leaving it up to
the front-end to decide when to "activate". For example, instead of:
mgmt run --lang code.mcl
we now do:
mgmt run lang --lang code.mcl
We might rename the --lang flag in the future to avoid the awkward word
repetition. Suggestions welcome, but I'm considering "input". One
side-effect of this change, is that flags which are "engine" specific
now must be specified with "run" before the front-end name. Eg:
mgmt run --tmp-prefix lang --lang code.mcl
instead of putting --tmp-prefix at the end. We also changed the GAPI
slightly, but I've patched all code that used it. This also makes things
consistent with the "deploy" command.
* The deploys are more robust and let you deploy after a run
This has been vastly improved and let's mgmt really run as a smart
engine that can handle different workloads. If you don't want to deploy
when you've started with `run` or if one comes in, you can use the
--no-watch-deploy option to block new deploys.
* The import statement exists and works!
We now have a working `import` statement. Read the docs, and try it out.
I think it's quite elegant how it fits in with `SetScope`. Have a look.
As a result, we now have some built-in functions available in modules.
This also adds the metadata.yaml entry-point for all modules. Have a
look at the examples or the tests. The bulk of the patch is to support
this.
* Improved lang input parsing code:
I re-wrote the parsing that determined what ran when we passed different
things to --lang. Deciding between running an mcl file or raw code is
now handled in a more intelligent, and re-usable way. See the inputs.go
file if you want to have a look. One casualty is that you can't stream
code from stdin *directly* to the front-end, it's encapsulated into a
deploy first. You can still use stdin though! I doubt anyone will notice
this change.
* The scope was extended to include functions and classes:
Go forth and import lovely code. All these exist in scopes now, and can
be re-used!
* Function calls actually use the scope now. Glad I got this sorted out.
* There is import cycle detection for modules!
Yes, this is another dag. I think that's #4. I guess they're useful.
* A ton of tests and new test infra was added!
This should make it much easier to add new tests that run mcl code. Have
a look at TestAstFunc1 to see how to add more of these.
As usual, I'll try to keep these commits smaller in the future!
This is a giant refactor to move functions into a hierarchial module
layout. While this isn't entirely implemented yet, it should work
correctly once all the import bits have landed. What's broken at the
moment is the template function, which currently doesn't understand the
period separator.
This requires breaking changes in gofmt. It is hilarious that this was
changed. Oh well. This also moves to the latest stable etcd. Lastly,
this changes the `go vet` testing to test by package, since the new go
vet changed how it works and now fails without this change.
This giant patch makes some much needed improvements to the code base.
* The engine has been rewritten and lives within engine/graph/
* All of the common interfaces and code now live in engine/
* All of the resources are in one package called engine/resources/
* The Res API can use different "traits" from engine/traits/
* The Res API has been simplified to hide many of the old internals
* The Watch & Process loops were previously inverted, but is now fixed
* The likelihood of package cycles has been reduced drastically
* And much, much more...
Unfortunately, some code had to be temporarily removed. The remote code
had to be taken out, as did the prometheus code. We hope to have these
back in new forms as soon as possible.
This adds the ability to specify internal, resource specific edges, with
and without notifications. We use the special words: "Notify", "Before",
"Listen", and "Depend". They must have the first character capitalized.
They also support the "elvis" operator.
This allows you to omit a resource parameter programmatically, and
avoids the need of an `undef` or `nil` in our language, which would
contribute to programming errors, crashes, and overall reduced safety.
This adds a simple API for adding static, polymorphic, pure functions.
This lets you define a list of type signatures and the associated
implementations to overload a particular function name. The internals of
this API then do all of the hard work of matching the available
signatures to what statically type checks, and then calling the
appropriate implementation.
While this seems as if this would only work for function polymorphism
with a finite number of possible types, while this is mostly true, it
also allows you to add the `variant` "wildcard" type into your
signatures which will allow you to match a wider set of signatures.
A canonical use case for this is the len function which can determine
the length of both lists and maps with any contained type. (Either the
type of the list elements, or the types of the map keys and values.)
When using this functionality, you must be careful to ensure that there
is only a single mapping from possible type to signature so that the
"dynamic dispatch" of the function is unique.
It is worth noting that this API won't cover functions which support an
arbitrary number of input arguments. The well-known case of this,
printf, is implemented with the more general function API which is more
complicated.
This patch also adds some necessary library improvements for comparing
types to partial types, and to types containing variants.
Lastly, this fixes a bug in the `NewType` parser which parsed certain
complex function types wrong.
I forgot to handle the special case of a function using this API that
received no inputs. It was waiting for the first input to come in, and
as a result was never producing any output.
Remember that functions like this should *almost* be thought of as
constants of the system. You would expect their output to never change
during the lifetime of a particular program invocation.
This patch adds a simple function API for writing simple, pure
functions. This should reduce the amount of boilerplate required for
most functions, and make growing a stdlib significantly easier. If you
need to build more complex, event-generating functions, or statically
polymorphic functions, then you'll still need to use the normal API for
now.
This also makes all of these pure functions available automatically
within templates. It might make sense to group these functions into
packages to make their logical organization easier, but this is a good
enough start for now.
Lastly, this added some missing pieces to our types library. You can now
use `ValueOf` to convert from a `reflect.Value` to the corresponding
`Value` in our type system, if an equivalent exists.
Unfortunately, we're severely lacking in tests for these new types
library additions, but look forward to growing some in the future!
This is an initial implementation of the mgmt language. It is a
declarative (immutable) functional, reactive, domain specific
programming language. It is intended to be a language that is:
* safe
* powerful
* easy to reason about
With these properties, we hope this language, and the mgmt engine will
allow you to model the real-time systems that you'd like to automate.
This also includes a number of other associated changes. Sorry for the
large size of this patch.
This is an example of a race-free long-poll server and client. It uses a
redirection method to signal that the "Watch" is running.
Other race-free methods exist.
This patch adds autoedges between users and groups, and extends
users with additional fields for supplementary groups and a named
primary group. Also, some small fixes to log and error messages.