Instead of constantly making these updates, let's just remove the year
since things are stored in git anyways, and this is not an actual modern
legal risk anymore.
If you had ambiguous code, and specified an invalid type, this could
sneak through and become a runtime error, instead of a compile-time
error. We fix this and add a test.
This adds a modern type unification algorithm, which drastically
improves performance, particularly for bigger programs.
This required a change to the AST to add TypeCheck methods (for Stmt)
and Infer/Check methods (for Expr). This also changed how the functions
express their invariants, and as a result this was changed as well.
This greatly improves the way we express these invariants, and as a
result it makes adding new polymorphic functions significantly easier.
This also makes error output for the user a lot better in pretty much
all scenarios.
The one downside of this patch is that a good chunk of it is merged in
this giant single commit since it was hard to do it step-wise. That's
not the end of the world.
This couldn't be done without the guidance of Sam who helped me in
explaining, debugging, and writing all the sneaky algorithmic parts and
much more. Thanks again Sam!
Co-authored-by: Samuel Gélineau <gelisam@gmail.com>
Plumb through the standard context.Context so that a function can be
cancelled if someone requests this. It makes it less awkward to write
simple functions that might depend on io or network access.
This is a helper function that can generate a bunch of functions from a
struct type. This is most useful when using a CLI args struct for
command line parsing and then storing the values as functions.
An alternative version of this might choose to return all of the values
as a single giant struct.
With the recent merging of embedded package imports and the entry CLI
package, it is now possible for users to build in mcl code into a single
binary. This additional permission makes it explicitly clear that this
is permitted to make it easier for those users. The condition is phrased
so that the terms can be "patched" by the original author if it's
necessary for the project. For example, if the name of the language
(mcl) changes, has a differently named new version, someone finds a
phrasing improvement or a legal loophole, or for some other
reasonable circumstance. Now go write some beautiful embedded tools!
This adds a concat function which can be used directly by string
interpolation to avoid having to constantly unify the plus operator
which is much slower at this time.
The new monomorphisms changes caused type unification of a notable
example to go from ~25s to ~5m30s which was obviously not bearable. With
this fix, things are now down to ~6s.
This is an important optimization, but it's also a good reminder that
type unification of polymorphic functions needs to be improved in
general too.
Since this special one_instance function uses global state, if it's
re-used in more than one test, this won't work since they still all use
the whole global state. Make new ones for each test.
This also breaks the count=2 feature (any number other than 1) when
running these, which is not ideal. Create a cleanup API that we can run
between tests to reset the global state.
We should not call either of these functions more than once for their
values. If we do, it means we have made a mistake with a compiler
optimization.
This is important, because otherwise if you had code like:
$x = random_password()
Then this would obviously be a problem. Thankfully, the situations where
functions generate unique data is rare, but it's probably something we
should take care of.
This adds a new series of "get*" functions which can read values from
the associated "value" resources. The key name of the function must
match the name value of the resource for things to work.
Type unification isn't yet perfect in these scenarios, so you should use
casually and with caution.
This is a new API that is similar in spirit and plumbing to the World
API, but it intended for all local machine operations and will likely
only ever have one implementation.
This modifies the panic feature to accept a boolean or a string. If true
or not empty, then it will cause the panic. This makes some of the error
code a little less ugly.
This is a newer implementation of the panic magic. I kept the old commit
in for posterity and to show the difference. The two versions are
identical to the end-user with one exception: the newer version doesn't
include a useless panic resource in the graph when there is no panic. In
this version, the panic function returns false and the if statement it's
the condition of, doesn't produce the resource within. On error, we
still consume the function in the if expression, and doing so causes
everything to shutdown.
The other benefit is that the implementation is much cleaner and doesn't
need the interpolate hack.
It's valuable to check your runtime values and to shut down the entire
engine in case something doesn't match. This patch adds some magic
plumbing to support a "panic" mechanism.
A new "panic" statement gets transparently converted into a panic
function and panic resource. The former errors if the input is not
empty. The latter must be present to consume the value, but doesn't
actually do anything.