The engine core had some unfortunate bugs that were the result of some
early design errors when I wasn't as familiar with channels. I've
finally rewritten most of the bad parts, and I think it's much more
logical and stable now.
This also simplifies the resource API, since more of the work is done
completely in the engine, and hidden from view.
Lastly, this adds a few new metaparameters and associated code.
There are still some open problems left to solve, but hopefully this
brings us one step closer.
This is a subtle issue that was found that caused a panic. This should
solve things for now, but it would be wise to build embedded or
composite resources sparingly until we we're certain this would work the
way we wanted for all scenarios.