Commit Graph

7 Commits

Author SHA1 Message Date
James Shubin
31030343a2 engine: Add graph queryable trait
This is a trait that specifies that your resource can be queried by
others. You can either enable it plainly to add wholesale access by
everyone, or you can implement your own Allow method to limit what is
permitted.
2019-10-29 07:15:43 -04:00
James Shubin
07f542b4d7 legal: Happy 2019 everyone...
Done with:

ack '2018+' -l | xargs sed -i -e 's/2018+/2019+/g'

Checked manually with:

git add -p

Hello to future James from 2020, and Happy Hacking!
2019-03-24 15:08:50 -04:00
James Shubin
de43569fa2 engine, lang: Improve send/recv significantly
Part of this was rotten, and not fully functional. This fixes the rot,
adds some tests, and improves the type checking that occurs when sending
and receiving values. In addition, a significant portion of this happens
at compile time.

There is still more work to be done here, but this should get us a good
chunk of the way for now.
2019-03-09 17:37:58 -05:00
James Shubin
8da0da02d9 engine: traits: Make encoded fields public
The fields that we might want to store with encoding/gob or any other
encoding package, need to be public. We currently don't use any of these
at the moment, but we might in the future.
2019-03-06 10:08:14 -05:00
James Shubin
253ed78cc6 engine: Rewrite the core algorithm
The engine core had some unfortunate bugs that were the result of some
early design errors when I wasn't as familiar with channels. I've
finally rewritten most of the bad parts, and I think it's much more
logical and stable now.

This also simplifies the resource API, since more of the work is done
completely in the engine, and hidden from view.

Lastly, this adds a few new metaparameters and associated code.

There are still some open problems left to solve, but hopefully this
brings us one step closer.
2019-02-24 12:28:59 -05:00
James Shubin
4489076fac engine: Add setters for the trait interfaces
Turns out it's useful to wholesale set the entire struct.
2018-12-29 01:16:38 -05:00
James Shubin
9969286224 engine: Resources package rewrite
This giant patch makes some much needed improvements to the code base.

* The engine has been rewritten and lives within engine/graph/
* All of the common interfaces and code now live in engine/
* All of the resources are in one package called engine/resources/
* The Res API can use different "traits" from engine/traits/
* The Res API has been simplified to hide many of the old internals
* The Watch & Process loops were previously inverted, but is now fixed
* The likelihood of package cycles has been reduced drastically
* And much, much more...

Unfortunately, some code had to be temporarily removed. The remote code
had to be taken out, as did the prometheus code. We hope to have these
back in new forms as soon as possible.
2018-04-19 01:10:58 -04:00