I think this makes it more deterministic, but I'm not sure it matters,
since we are comparing based in the .String() property, and some nodes
have the same value, so it ends up depending on the order they're added
to the graph datastructure, but then we lose this information since it's
a map. Yuck.
Instead of constantly making these updates, let's just remove the year
since things are stored in git anyways, and this is not an actual modern
legal risk anymore.
With the recent merging of embedded package imports and the entry CLI
package, it is now possible for users to build in mcl code into a single
binary. This additional permission makes it explicitly clear that this
is permitted to make it easier for those users. The condition is phrased
so that the terms can be "patched" by the original author if it's
necessary for the project. For example, if the name of the language
(mcl) changes, has a differently named new version, someone finds a
phrasing improvement or a legal loophole, or for some other
reasonable circumstance. Now go write some beautiful embedded tools!
This adds a test for another sneaky aspect of filter graph: It should
not pull in a vertex because another across the edge was included. If we
want this behaviour, then we need a different function or a config
option for this filter function.
There was a bug in filter graph that caused it to not preserve any
vertices that weren't bound to another with an edge. This fixes the bug
and adds a test too.
This ensures that docstring comments are wrapped to 80 chars. ffrank
seemed to be making this mistake far too often, and it's a silly thing
to look for manually. As it turns out, I've made it too, as have many
others. Now we have a test that checks for most cases. There are still a
few stray cases that aren't checked automatically, but this can be
improved upon if someone is motivated to do so.
Before anyone complains about the 80 character limit: this only checks
docstring comments, not source code length or inline source code
comments. There's no excuse for having docstrings that are badly
reflowed or over 80 chars, particularly if you have an automated test.
This adds a giant missing piece of the language: proper function values!
It is lovely to now understand why early programming language designers
didn't implement these, but a joy to now reap the benefits of them. In
adding these, many other changes had to be made to get them to "fit"
correctly. This improved the code and fixed a number of bugs.
Unfortunately this touched many areas of the code, and since I was
learning how to do all of this for the first time, I've squashed most of
my work into a single commit. Some more information:
* This adds over 70 new tests to verify the new functionality.
* Functions, global variables, and classes can all be implemented
natively in mcl and built into core packages.
* A new compiler step called "Ordering" was added. It is called by the
SetScope step, and determines statement ordering and shadowing
precedence formally. It helped remove at least one bug and provided the
additional analysis required to properly capture variables when
implementing function generators and closures.
* The type unification code was improved to handle the new cases.
* Light copying of Node's allowed our function graphs to be more optimal
and share common vertices and edges. For example, if two different
closures capture a variable $x, they'll both use the same copy when
running the function, since the compiler can prove if they're identical.
* Some areas still need improvements, but this is ready for mainstream
testing and use!
This will build more accurate graphs, since we could have duplicated
vertex names for distinct vertices. This now builds the correct
topology, even if the labels are duplicated.
The engine core had some unfortunate bugs that were the result of some
early design errors when I wasn't as familiar with channels. I've
finally rewritten most of the bad parts, and I think it's much more
logical and stable now.
This also simplifies the resource API, since more of the work is done
completely in the engine, and hidden from view.
Lastly, this adds a few new metaparameters and associated code.
There are still some open problems left to solve, but hopefully this
brings us one step closer.
This enables imports in mcl code, and is one of last remaining blockers
to using mgmt. Now we can start writing standalone modules, and adding
standard library functions as needed. There's still lots to do, but this
was a big missing piece. It was much harder to get right than I had
expected, but I think it's solid!
This unfortunately large commit is the result of some wild hacking I've
been doing for the past little while. It's the result of a rebase that
broke many "wip" commits that tracked my private progress, into
something that's not gratuitously messy for our git logs. Since this was
a learning and discovery process for me, I've "erased" the confusing git
history that wouldn't have helped. I'm happy to discuss the dead-ends,
and a small portion of that code was even left in for possible future
use.
This patch includes:
* A change to the cli interface:
You now specify the front-end explicitly, instead of leaving it up to
the front-end to decide when to "activate". For example, instead of:
mgmt run --lang code.mcl
we now do:
mgmt run lang --lang code.mcl
We might rename the --lang flag in the future to avoid the awkward word
repetition. Suggestions welcome, but I'm considering "input". One
side-effect of this change, is that flags which are "engine" specific
now must be specified with "run" before the front-end name. Eg:
mgmt run --tmp-prefix lang --lang code.mcl
instead of putting --tmp-prefix at the end. We also changed the GAPI
slightly, but I've patched all code that used it. This also makes things
consistent with the "deploy" command.
* The deploys are more robust and let you deploy after a run
This has been vastly improved and let's mgmt really run as a smart
engine that can handle different workloads. If you don't want to deploy
when you've started with `run` or if one comes in, you can use the
--no-watch-deploy option to block new deploys.
* The import statement exists and works!
We now have a working `import` statement. Read the docs, and try it out.
I think it's quite elegant how it fits in with `SetScope`. Have a look.
As a result, we now have some built-in functions available in modules.
This also adds the metadata.yaml entry-point for all modules. Have a
look at the examples or the tests. The bulk of the patch is to support
this.
* Improved lang input parsing code:
I re-wrote the parsing that determined what ran when we passed different
things to --lang. Deciding between running an mcl file or raw code is
now handled in a more intelligent, and re-usable way. See the inputs.go
file if you want to have a look. One casualty is that you can't stream
code from stdin *directly* to the front-end, it's encapsulated into a
deploy first. You can still use stdin though! I doubt anyone will notice
this change.
* The scope was extended to include functions and classes:
Go forth and import lovely code. All these exist in scopes now, and can
be re-used!
* Function calls actually use the scope now. Glad I got this sorted out.
* There is import cycle detection for modules!
Yes, this is another dag. I think that's #4. I guess they're useful.
* A ton of tests and new test infra was added!
This should make it much easier to add new tests that run mcl code. Have
a look at TestAstFunc1 to see how to add more of these.
As usual, I'll try to keep these commits smaller in the future!
This allows golang tests to be marked as root or !root using build tags.
The matching tests are then run as expected using our test runner.
This also disables test caching which is unfriendly to repeated test
running and is an absurd golang default to add.
Lastly this hooks up the testing verbose flag to tests that accept a
debug variable.
These tests aren't enabled on travis yet because of how it installs
golang.
This giant patch makes some much needed improvements to the code base.
* The engine has been rewritten and lives within engine/graph/
* All of the common interfaces and code now live in engine/
* All of the resources are in one package called engine/resources/
* The Res API can use different "traits" from engine/traits/
* The Res API has been simplified to hide many of the old internals
* The Watch & Process loops were previously inverted, but is now fixed
* The likelihood of package cycles has been reduced drastically
* And much, much more...
Unfortunately, some code had to be temporarily removed. The remote code
had to be taken out, as did the prometheus code. We hope to have these
back in new forms as soon as possible.
This is an initial implementation of the mgmt language. It is a
declarative (immutable) functional, reactive, domain specific
programming language. It is intended to be a language that is:
* safe
* powerful
* easy to reason about
With these properties, we hope this language, and the mgmt engine will
allow you to model the real-time systems that you'd like to automate.
This also includes a number of other associated changes. Sorry for the
large size of this patch.