This adds a simple API for adding static, polymorphic, pure functions.
This lets you define a list of type signatures and the associated
implementations to overload a particular function name. The internals of
this API then do all of the hard work of matching the available
signatures to what statically type checks, and then calling the
appropriate implementation.
While this seems as if this would only work for function polymorphism
with a finite number of possible types, while this is mostly true, it
also allows you to add the `variant` "wildcard" type into your
signatures which will allow you to match a wider set of signatures.
A canonical use case for this is the len function which can determine
the length of both lists and maps with any contained type. (Either the
type of the list elements, or the types of the map keys and values.)
When using this functionality, you must be careful to ensure that there
is only a single mapping from possible type to signature so that the
"dynamic dispatch" of the function is unique.
It is worth noting that this API won't cover functions which support an
arbitrary number of input arguments. The well-known case of this,
printf, is implemented with the more general function API which is more
complicated.
This patch also adds some necessary library improvements for comparing
types to partial types, and to types containing variants.
Lastly, this fixes a bug in the `NewType` parser which parsed certain
complex function types wrong.
This patch adds a simple function API for writing simple, pure
functions. This should reduce the amount of boilerplate required for
most functions, and make growing a stdlib significantly easier. If you
need to build more complex, event-generating functions, or statically
polymorphic functions, then you'll still need to use the normal API for
now.
This also makes all of these pure functions available automatically
within templates. It might make sense to group these functions into
packages to make their logical organization easier, but this is a good
enough start for now.
Lastly, this added some missing pieces to our types library. You can now
use `ValueOf` to convert from a `reflect.Value` to the corresponding
`Value` in our type system, if an equivalent exists.
Unfortunately, we're severely lacking in tests for these new types
library additions, but look forward to growing some in the future!