This removes the secret channel from the call function. Having it made
it more complicated to write new function engines, and it's not clear
why it was even needed in the first place. It seems that even the
current generation of function engines work just fine without it.
Co-authored-by: Samuel Gélineau <gelisam@gmail.com>
This ports things to the new textarea. We need to plumb through things a
lot more, especially the string interpolation math to get the right
offsets everywhere, but that's coming.
Most of the time, we don't need to have a dynamic call sub graph, since
the actual function call could be represented statically as it
originally was before lambda functions were implemented. Simplifying the
graph shape has important performance benefits in terms of both keep the
graph smaller (memory, etc) and in avoiding the need to run transactions
at runtime (speed) to reshape the graph.
Co-authored-by: Samuel Gélineau <gelisam@gmail.com>
I've been waiting to write this patch for a long time. I firmly believe
that the idea of "exported resources" was truly a brilliant one, but
which was never even properly understood by its original inventors! This
patch set aims to show how it should have been done.
The main differences are:
* Real-time modelling, since "once per run" makes no sense.
* Filter with code/functions not language syntax.
* Directed exporting to limit the intended recipients.
The next step is to add more "World" reading and filtering functions to
make it easy and expressive to make your selection of resources to
collect!
This adds a forkv statement which is used to iterate over a map with a
body of statements. This is an important data transformation tool which
should be used sparingly, but is important to have.
An import statement inside of a forkv loop is not currently supported.
We have a simple hack to detect the obvious cases, but more deeply
nested scenarios probably won't be caught, and you'll get an obscure
error message if you try to do this.
This was incredibly challenging to get right, and it's all thanks to Sam
for his brilliance.
Note, I couldn't think of a better keyword that "forkv" but suggestions
are welcome if you think you have a better idea. Other ideas were formap
and foreach, but neither got me very excited.
This adds a for statement which is used to iterate over a list with a
body of statements. This is an important data transformation tool which
should be used sparingly, but is important to have.
An import statement inside of a for loop is not currently supported. We
have a simple hack to detect the obvious cases, but more deeply nested
scenarios probably won't be caught, and you'll get an obscure error
message if you try to do this.
This was incredibly challenging to get right, and it's all thanks to Sam
for his brilliance.
Co-authored-by: Samuel Gélineau <gelisam@gmail.com>
This adds an initial implementation of printing line numbers on type
unification errors. It also attempts to print a visual position
indicator for most scenarios.
This patch was started by Felix Frank and finished by James Shubin.
Co-authored-by: Felix Frank <Felix.Frank.de@gmail.com>
Instead of constantly making these updates, let's just remove the year
since things are stored in git anyways, and this is not an actual modern
legal risk anymore.
If more than one star import is present in the same scope, allow it. If
one star import could overwrite something, ordering is not guaranteed.
We allow this for now, but we might create a compiler fix to stop it.
This adds a test to notice both of these behaviours.
We would accidentally send some empty partials, woops! This reinforces
my belief that we should never pre-allocate list size unless we notice a
performance issue.
This adds a modern type unification algorithm, which drastically
improves performance, particularly for bigger programs.
This required a change to the AST to add TypeCheck methods (for Stmt)
and Infer/Check methods (for Expr). This also changed how the functions
express their invariants, and as a result this was changed as well.
This greatly improves the way we express these invariants, and as a
result it makes adding new polymorphic functions significantly easier.
This also makes error output for the user a lot better in pretty much
all scenarios.
The one downside of this patch is that a good chunk of it is merged in
this giant single commit since it was hard to do it step-wise. That's
not the end of the world.
This couldn't be done without the guidance of Sam who helped me in
explaining, debugging, and writing all the sneaky algorithmic parts and
much more. Thanks again Sam!
Co-authored-by: Samuel Gélineau <gelisam@gmail.com>
Originally, I considered having more than one way to express the meta
param. After thinking about it for longer, it probably makes sense to
have a second meta param if necessary, and to avoid the exclusive.
This removes the exclusive from the res names and edge names. We now
require that the names should be lists of strings, however they can
still be single strings if that can be determined statically.
Programmers should explicitly wrap their variables in a string by
interpolation to force this, or in square brackets to force a list. The
former is generally preferable because it generates a small function
graph since it doesn't need to build a list.
If we had a single list wrapped in an interpolated string, it could
sneak through type unification, which is not correct. Wrapping a
variable by interpolation in a string, must force it to be a string.
This optimizes the list of type unification invariants that we generate
for the common case where a resource or edge name is known statically.
For one code base this halved the type unification time in half. More
work can be done though!