This mega patch primarily introduces a new function engine. The main
reasons for this new engine are:
1) Massively improved performance with lock-contended graphs.
Certain large function graphs could have very high lock-contention which
turned out to be much slower than I would have liked. This new algorithm
happens to be basically lock-free, so that's another helpful
improvement.
2) Glitch-free function graphs.
The function graphs could "glitch" (an FRP term) which could be
undesirable in theory. In practice this was never really an issue, and
I've not explicitly guaranteed that the new graphs are provably
glitch-free, but in practice things are a lot more consistent.
3) Simpler graph shape.
The new graphs don't require the private channels. This makes
understanding the graphs a lot easier.
4) Branched graphs only run half.
Previously we would run two pure side of an if statement, and while this
was mostly meant as an early experiment, it stayed in for far too long
and now was the right time to remove this. This also means our graphs
are much smaller and more efficient too.
Note that this changed the function API slightly. Everything has been
ported. It's possible that we introduce a new API in the future, but it
is unexpected to cause removal of the two current APIs.
In addition, we finally split out the "schedule" aspect from
world.schedule(). The "pick me" aspects now happen in a separate
resource, rather than as a yucky side-effect in the function. This also
lets us more precisely choose when we're scheduled, and we can observe
without being chosen too.
As usual many thanks to Sam for helping through some of the algorithmic
graph shape issues!
Instead of constantly making these updates, let's just remove the year
since things are stored in git anyways, and this is not an actual modern
legal risk anymore.
With the recent merging of embedded package imports and the entry CLI
package, it is now possible for users to build in mcl code into a single
binary. This additional permission makes it explicitly clear that this
is permitted to make it easier for those users. The condition is phrased
so that the terms can be "patched" by the original author if it's
necessary for the project. For example, if the name of the language
(mcl) changes, has a differently named new version, someone finds a
phrasing improvement or a legal loophole, or for some other
reasonable circumstance. Now go write some beautiful embedded tools!
This enables imports in mcl code, and is one of last remaining blockers
to using mgmt. Now we can start writing standalone modules, and adding
standard library functions as needed. There's still lots to do, but this
was a big missing piece. It was much harder to get right than I had
expected, but I think it's solid!
This unfortunately large commit is the result of some wild hacking I've
been doing for the past little while. It's the result of a rebase that
broke many "wip" commits that tracked my private progress, into
something that's not gratuitously messy for our git logs. Since this was
a learning and discovery process for me, I've "erased" the confusing git
history that wouldn't have helped. I'm happy to discuss the dead-ends,
and a small portion of that code was even left in for possible future
use.
This patch includes:
* A change to the cli interface:
You now specify the front-end explicitly, instead of leaving it up to
the front-end to decide when to "activate". For example, instead of:
mgmt run --lang code.mcl
we now do:
mgmt run lang --lang code.mcl
We might rename the --lang flag in the future to avoid the awkward word
repetition. Suggestions welcome, but I'm considering "input". One
side-effect of this change, is that flags which are "engine" specific
now must be specified with "run" before the front-end name. Eg:
mgmt run --tmp-prefix lang --lang code.mcl
instead of putting --tmp-prefix at the end. We also changed the GAPI
slightly, but I've patched all code that used it. This also makes things
consistent with the "deploy" command.
* The deploys are more robust and let you deploy after a run
This has been vastly improved and let's mgmt really run as a smart
engine that can handle different workloads. If you don't want to deploy
when you've started with `run` or if one comes in, you can use the
--no-watch-deploy option to block new deploys.
* The import statement exists and works!
We now have a working `import` statement. Read the docs, and try it out.
I think it's quite elegant how it fits in with `SetScope`. Have a look.
As a result, we now have some built-in functions available in modules.
This also adds the metadata.yaml entry-point for all modules. Have a
look at the examples or the tests. The bulk of the patch is to support
this.
* Improved lang input parsing code:
I re-wrote the parsing that determined what ran when we passed different
things to --lang. Deciding between running an mcl file or raw code is
now handled in a more intelligent, and re-usable way. See the inputs.go
file if you want to have a look. One casualty is that you can't stream
code from stdin *directly* to the front-end, it's encapsulated into a
deploy first. You can still use stdin though! I doubt anyone will notice
this change.
* The scope was extended to include functions and classes:
Go forth and import lovely code. All these exist in scopes now, and can
be re-used!
* Function calls actually use the scope now. Glad I got this sorted out.
* There is import cycle detection for modules!
Yes, this is another dag. I think that's #4. I guess they're useful.
* A ton of tests and new test infra was added!
This should make it much easier to add new tests that run mcl code. Have
a look at TestAstFunc1 to see how to add more of these.
As usual, I'll try to keep these commits smaller in the future!
This is an initial implementation of the mgmt language. It is a
declarative (immutable) functional, reactive, domain specific
programming language. It is intended to be a language that is:
* safe
* powerful
* easy to reason about
With these properties, we hope this language, and the mgmt engine will
allow you to model the real-time systems that you'd like to automate.
This also includes a number of other associated changes. Sorry for the
large size of this patch.