engine: graph, resources: Reduce and clean up logging

Make the output more usable.
This commit is contained in:
James Shubin
2023-11-22 22:37:35 -05:00
parent 04d54e8d82
commit ee88161808
3 changed files with 21 additions and 5 deletions

View File

@@ -338,9 +338,17 @@ func (obj *Engine) Worker(vertex pgraph.Vertex) error {
obj.state[vertex].cuid.StopTimer() // clean up nicely
} else {
obj.state[vertex].cuid.StartTimer()
obj.Logf("Watch(%s)", vertex)
if obj.Debug {
obj.Logf("%s: Watch...", vertex)
}
err = res.Watch(obj.state[vertex].doneCtx) // run the watch normally
obj.Logf("Watch(%s): Exited(%s)", vertex, engineUtil.CleanError(err))
if obj.Debug {
if s := engineUtil.CleanError(err); err != nil {
obj.Logf("%s: Watch Error: %s", vertex, s)
} else {
obj.Logf("%s: Watch Exited...", vertex)
}
}
obj.state[vertex].cuid.StopTimer() // clean up nicely
}
if err == nil { // || err == engine.ErrClosed