lang: Move interpret function to a separate package
This commit is contained in:
195
lang/interpret/interpret.go
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195
lang/interpret/interpret.go
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// Mgmt
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// Copyright (C) 2013-2021+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package interpret
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import (
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"fmt"
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"github.com/purpleidea/mgmt/engine"
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engineUtil "github.com/purpleidea/mgmt/engine/util"
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"github.com/purpleidea/mgmt/lang/interfaces"
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"github.com/purpleidea/mgmt/pgraph"
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"github.com/purpleidea/mgmt/util/errwrap"
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)
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// Interpret runs the program and causes a graph generation as a side effect.
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// You should not run this on the AST if you haven't previously run the function
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// graph engine so that output values have been produced! Type unification is
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// another important aspect which needs to have been completed.
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func Interpret(ast interfaces.Stmt) (*pgraph.Graph, error) {
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output, err := ast.Output() // contains resList, edgeList, etc...
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if err != nil {
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return nil, err
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}
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graph, err := pgraph.NewGraph("interpret") // give graph a default name
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if err != nil {
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return nil, errwrap.Wrapf(err, "could not create new graph")
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}
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var lookup = make(map[string]map[string]engine.Res) // map[kind]map[name]Res
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// build the send/recv mapping; format: map[kind]map[name]map[field]*Send
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var receive = make(map[string]map[string]map[string]*engine.Send)
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for _, res := range output.Resources {
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kind := res.Kind()
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name := res.Name()
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if _, exists := lookup[kind]; !exists {
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lookup[kind] = make(map[string]engine.Res)
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receive[kind] = make(map[string]map[string]*engine.Send)
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}
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if _, exists := receive[kind][name]; !exists {
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receive[kind][name] = make(map[string]*engine.Send)
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}
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if r, exists := lookup[kind][name]; exists { // found same name
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// if the resources support the compatibility API, then
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// we can attempt to merge them intelligently...
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r1, ok1 := r.(engine.CompatibleRes)
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r2, ok2 := res.(engine.CompatibleRes)
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if ok1 && ok2 {
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if err := engine.AdaptCmp(r1, r2); err != nil {
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// TODO: print a diff of the two resources
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return nil, errwrap.Wrapf(err, "incompatible duplicate resource `%s` found", res)
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}
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merged, err := engine.ResMerge(r1, r2)
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if err != nil {
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return nil, errwrap.Wrapf(err, "could not merge duplicate resources")
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}
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lookup[kind][name] = merged
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// they match here, we don't need to test below!
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continue
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}
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if err := engine.ResCmp(r, res); err != nil {
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// TODO: print a diff of the two resources
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return nil, errwrap.Wrapf(err, "inequivalent duplicate resource `%s` found", res)
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}
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// more than one identical resource exists. we can allow
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// duplicates, if they're not going to conflict... since
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// it was identical, we leave the earlier version in the
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// graph since they're exactly equivalent anyways.
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// TODO: does it matter which one we add to the graph?
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// currently we add the first one that was found...
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continue
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}
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lookup[kind][name] = res // add to temporary lookup table
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//graph.AddVertex(res) // do this below once this table is final
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}
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// ensure all the vertices exist...
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for _, m := range lookup {
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for _, res := range m {
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graph.AddVertex(res)
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}
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}
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for _, e := range output.Edges {
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var v1, v2 engine.Res
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var exists bool
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var m map[string]engine.Res
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var notify = e.Notify
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if m, exists = lookup[e.Kind1]; exists {
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v1, exists = m[e.Name1]
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}
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if !exists {
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return nil, fmt.Errorf("edge cannot find resource kind: %s named: `%s`", e.Kind1, e.Name1)
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}
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if m, exists = lookup[e.Kind2]; exists {
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v2, exists = m[e.Name2]
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}
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if !exists {
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return nil, fmt.Errorf("edge cannot find resource kind: %s named: `%s`", e.Kind2, e.Name2)
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}
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if existingEdge := graph.FindEdge(v1, v2); existingEdge != nil {
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// collate previous Notify signals to this edge with OR
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notify = notify || (existingEdge.(*engine.Edge)).Notify
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}
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edge := &engine.Edge{
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Name: fmt.Sprintf("%s -> %s", v1, v2),
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Notify: notify,
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}
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graph.AddEdge(v1, v2, edge) // identical duplicates are ignored
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// send recv
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if (e.Send == "") != (e.Recv == "") { // xor
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return nil, fmt.Errorf("you must specify both send/recv fields or neither")
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}
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if e.Send == "" || e.Recv == "" { // is there send/recv to do or not?
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continue
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}
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// check for pre-existing send/recv at this key
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if existingSend, exists := receive[e.Kind2][e.Name2][e.Recv]; exists {
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// ignore identical duplicates
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// TODO: does this safe ignore work with duplicate compatible resources?
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if existingSend.Res != v1 || existingSend.Key != e.Send {
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return nil, fmt.Errorf("resource: `%s` has duplicate receive on: `%s` param", engine.Repr(e.Kind2, e.Name2), e.Recv)
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}
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}
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res1, ok := v1.(engine.SendableRes)
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if !ok {
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return nil, fmt.Errorf("cannot send from resource: %s", engine.Stringer(v1))
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}
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res2, ok := v2.(engine.RecvableRes)
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if !ok {
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return nil, fmt.Errorf("cannot recv to resource: %s", engine.Stringer(v2))
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}
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if err := engineUtil.StructFieldCompat(res1.Sends(), e.Send, res2, e.Recv); err != nil {
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return nil, errwrap.Wrapf(err, "cannot send/recv from %s.%s to %s.%s", engine.Stringer(v1), e.Send, engine.Stringer(v2), e.Recv)
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}
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// store mapping for later
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receive[e.Kind2][e.Name2][e.Recv] = &engine.Send{Res: res1, Key: e.Send}
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}
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// we need to first build up a map of all the resources handles, because
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// we don't know which order send/recv pairs will arrive in, and we need
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// to ensure the right pointer exists before we reference it... finally,
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// we build up a list of send/recv mappings to ensure we don't overwrite
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// pre-existing mappings, so we can now set them all at once at the end!
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// TODO: do this in a deterministic order
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for kind, x := range receive {
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for name, recv := range x {
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if len(recv) == 0 { // skip empty maps from allocation!
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continue
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}
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r := lookup[kind][name]
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res, ok := r.(engine.RecvableRes)
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if !ok {
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return nil, fmt.Errorf("cannot recv to resource: %s", engine.Repr(kind, name))
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}
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res.SetRecv(recv) // set it!
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}
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}
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// ensure that we have a DAG!
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if _, err := graph.TopologicalSort(); err != nil {
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// TODO: print information on the cycles
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return nil, errwrap.Wrapf(err, "resource graph has cycles")
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}
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return graph, nil
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}
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