pgraph: Add fast pausing and exiting of graphs

This causes a graph to actually stop processing part way through, even
if there are poke's that want to continue on. This is so that the user
experience of pressing ^C actually causes a shutdown without finishing
the graph execution. It might be preferred to have this be a user
defined setting at some point in the future, such as if the user presses
^C twice. As well, we might want to implement an interrupt API so that
individual resource execution can be asked to bail out early if
requested. This could happen on a third ^C press.
This commit is contained in:
James Shubin
2017-03-13 07:44:01 -04:00
parent 074da4da19
commit cd5e2e1148
7 changed files with 188 additions and 3 deletions

View File

@@ -421,7 +421,7 @@ func (obj *Main) Run() error {
// run graph vertex LOCK...
if !first { // TODO: we can flatten this check out I think
converger.Pause() // FIXME: add sync wait?
G.Pause() // sync
G.Pause(false) // sync
//G.UnGroup() // FIXME: implement me if needed!
}