engine: resources: Move wait out of Close method
Watch should wait until everything is done before exiting.
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@@ -57,7 +57,6 @@ type ConfigEtcdRes struct {
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sizeFlag bool
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interruptChan chan struct{}
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wg *sync.WaitGroup
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}
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// Default returns some sensible defaults for this resource.
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@@ -83,25 +82,22 @@ func (obj *ConfigEtcdRes) Init(init *engine.Init) error {
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obj.init = init // save for later
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obj.interruptChan = make(chan struct{})
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obj.wg = &sync.WaitGroup{}
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return nil
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}
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// Close is run by the engine to clean up after the resource is done.
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func (obj *ConfigEtcdRes) Close() error {
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obj.wg.Wait() // bonus
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return nil
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}
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// Watch is the primary listener for this resource and it outputs events.
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func (obj *ConfigEtcdRes) Watch(ctx context.Context) error {
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obj.wg.Add(1)
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defer obj.wg.Done()
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// FIXME: add timeout to context
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ctx, cancel := context.WithCancel(ctx)
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wg := &sync.WaitGroup{}
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defer wg.Wait()
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innerCtx, cancel := context.WithCancel(ctx)
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defer cancel()
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ch, err := obj.init.World.IdealClusterSizeWatch(util.CtxWithWg(ctx, obj.wg))
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ch, err := obj.init.World.IdealClusterSizeWatch(util.CtxWithWg(innerCtx, wg))
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if err != nil {
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return errwrap.Wrapf(err, "could not watch ideal cluster size")
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}
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