engine: resources: Simplify the Watch loop

I had some legacy unnecessary boolean for sending everywhere. Not sure
why I never re-read it, it's so easy to just copy and paste and carry
on.
This commit is contained in:
James Shubin
2025-05-25 02:12:14 -04:00
parent f73127ec23
commit b868a60f69
29 changed files with 48 additions and 244 deletions

View File

@@ -183,7 +183,6 @@ func (obj *HostnameRes) Watch(ctx context.Context) error {
obj.init.Running() // when started, notify engine that we're running
var send = false // send event?
for {
select {
case _, ok := <-signals:
@@ -191,7 +190,6 @@ func (obj *HostnameRes) Watch(ctx context.Context) error {
return fmt.Errorf("unexpected close")
}
//signals = nil
send = true
case event, ok := <-recWatcher.Events():
if !ok { // channel shutdown
@@ -203,17 +201,12 @@ func (obj *HostnameRes) Watch(ctx context.Context) error {
if obj.init.Debug { // don't access event.Body if event.Error isn't nil
obj.init.Logf("event(%s): %v", event.Body.Name, event.Body.Op)
}
send = true
case <-ctx.Done(): // closed by the engine to signal shutdown
return nil
}
// do all our event sending all together to avoid duplicate msgs
if send {
send = false
obj.init.Event() // notify engine of an event (this can block)
}
obj.init.Event() // notify engine of an event (this can block)
}
}