lang: Initial implementation of the mgmt language
This is an initial implementation of the mgmt language. It is a declarative (immutable) functional, reactive, domain specific programming language. It is intended to be a language that is: * safe * powerful * easy to reason about With these properties, we hope this language, and the mgmt engine will allow you to model the real-time systems that you'd like to automate. This also includes a number of other associated changes. Sorry for the large size of this patch.
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gapi/deploy.go
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68
gapi/deploy.go
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// Mgmt
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// Copyright (C) 2013-2018+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package gapi
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import (
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"bytes"
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"encoding/base64"
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"encoding/gob"
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errwrap "github.com/pkg/errors"
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)
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func init() {
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gob.Register(&Deploy{})
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}
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// Deploy represents a deploy action, include the type of GAPI to deploy, the
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// payload of that GAPI, and any deploy specific parameters that were chosen.
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// TODO: add staged rollout functionality to this struct
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// TODO: add proper authentication with gpg key signing
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type Deploy struct {
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Name string // lang, hcl, puppet, yaml, yaml2, etc...
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//Sync bool // wait for everyone to close previous GAPI before switching
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Noop bool
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Sema int // sema override
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GAPI GAPI
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}
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// ToB64 encodes a deploy struct as a base64 encoded string.
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func (obj *Deploy) ToB64() (string, error) {
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b := bytes.Buffer{}
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e := gob.NewEncoder(&b)
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err := e.Encode(&obj) // pass with &
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if err != nil {
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return "", errwrap.Wrapf(err, "gob failed to encode")
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}
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return base64.StdEncoding.EncodeToString(b.Bytes()), nil
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}
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// NewDeployFromB64 decodes a deploy struct from a base64 encoded string.
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func NewDeployFromB64(str string) (*Deploy, error) {
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var deploy *Deploy
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bb, err := base64.StdEncoding.DecodeString(str)
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if err != nil {
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return nil, errwrap.Wrapf(err, "base64 failed to decode")
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}
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b := bytes.NewBuffer(bb)
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d := gob.NewDecoder(b)
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if err := d.Decode(&deploy); err != nil { // pass with &
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return nil, errwrap.Wrapf(err, "gob failed to decode")
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}
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return deploy, nil
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}
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