engine, lang: Allow resources with a field of type interface

This lets us add a resource that has an implementation with a field
whose type is determined at compile time. This let's us write more
flexible resources.

What's missing is additional type checking so that we guarantee that a
specific resource doesn't change types during run-time.
This commit is contained in:
James Shubin
2023-11-12 16:16:47 -05:00
parent 9a1a81925e
commit b048b2684b
7 changed files with 62 additions and 1 deletions

View File

@@ -202,6 +202,10 @@ func (obj *Lang) Init() error {
if err := unifier.Unify(); err != nil {
return errwrap.Wrapf(err, "could not unify types")
}
// XXX: Should we do a kind of SetType on resources here to tell the
// ones with variant fields what their concrete field types are? They
// should only be dynamic in implementation and before unification, and
// static once we've unified the specific resource.
obj.Logf("building function graph...")
// we assume that for some given code, the list of funcs doesn't change