diff --git a/resources/sendrecv.go b/resources/sendrecv.go index 93c0e88b..7c89aaed 100644 --- a/resources/sendrecv.go +++ b/resources/sendrecv.go @@ -60,8 +60,8 @@ func (obj *BaseRes) ReadEvent(ev *event.Event) (exit, send bool) { var poke bool // ensure that a CheckApply runs by sending with a dirty state... if ev.GetActivity() { // if previous node did work, and we were notified... - obj.StateOK(false) // dirty - poke = true // poke! + //obj.StateOK(false) // not necessarily + poke = true // poke! // XXX: this should be elsewhere in case Watch isn't used (eg: Polling instead...) // XXX: unless this is used in our "fallback" polling implementation??? //obj.SetRefresh(true) // TODO: is this redundant?