resources: Rename GetUIDs to UIDs
This is more in line with the style guide for golang.
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@@ -45,7 +45,7 @@ func (g *Graph) addEdgesByMatchingUIDS(v *Vertex, uids []resources.ResUID) []boo
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// that is to say, the name value of a res is a helpful
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// handle, but it is not necessarily a unique identity!
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// remember, resources can return multiple UID's each!
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if resources.UIDExistsInUIDs(uid, vv.GetUIDs()) {
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if resources.UIDExistsInUIDs(uid, vv.UIDs()) {
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// add edge from: vv -> v
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if uid.Reversed() {
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txt := fmt.Sprintf("AutoEdge: %v[%v] -> %v[%v]", vv.Kind(), vv.GetName(), v.Kind(), v.GetName())
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