engine: traits: Make encoded fields public
The fields that we might want to store with encoding/gob or any other encoding package, need to be public. We currently don't use any of these at the moment, but we might in the future.
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@@ -119,6 +119,12 @@ func TestMiscEncodeDecode2(t *testing.T) {
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t.Errorf("Can't create: %v", err)
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return
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}
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// NOTE: Do not add this bit of code, because it would cause the path to
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// get taken from the actual Path parameter, instead of using the name,
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// and if we use the name, the Cmp function will detect if the name is
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// stored properly or not.
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//fileRes := input.(*FileRes) // must not panic
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//fileRes.Path = "/tmp/whatever"
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b64, err := engineUtil.ResToB64(input)
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if err != nil {
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@@ -142,11 +148,53 @@ func TestMiscEncodeDecode2(t *testing.T) {
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t.Errorf("Output %v is not a Res", res2)
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return
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}
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// this uses the standalone file cmp function
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if err := res1.Cmp(res2); err != nil {
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t.Errorf("The input and output Res values do not match: %+v", err)
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}
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}
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func TestMiscEncodeDecode3(t *testing.T) {
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var err error
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// encode
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input, err := engine.NewNamedResource("file", "file1")
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if err != nil {
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t.Errorf("Can't create: %v", err)
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return
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}
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fileRes := input.(*FileRes) // must not panic
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fileRes.Path = "/tmp/whatever"
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// TODO: add other params/traits/etc here!
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b64, err := engineUtil.ResToB64(input)
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if err != nil {
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t.Errorf("Can't encode: %v", err)
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return
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}
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output, err := engineUtil.B64ToRes(b64)
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if err != nil {
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t.Errorf("Can't decode: %v", err)
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return
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}
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res1, ok := input.(engine.Res)
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if !ok {
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t.Errorf("Input %v is not a Res", res1)
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return
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}
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res2, ok := output.(engine.Res)
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if !ok {
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t.Errorf("Output %v is not a Res", res2)
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return
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}
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// this uses the more complete, engine cmp function
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if err := engine.ResCmp(res1, res2); err != nil {
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t.Errorf("The input and output Res values do not match: %+v", err)
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}
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}
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func TestFileAbsolute1(t *testing.T) {
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// file resource paths should be absolute
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f1 := &FileRes{
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