engine: resources: Add new value resource
This is a strange resource which is probably most useful for passing values between scopes. It supports a variant resource field, and should only be used as a last resort and if you know exactly what you're doing.
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179
engine/resources/value.go
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179
engine/resources/value.go
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// Mgmt
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// Copyright (C) 2013-2023+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package resources
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import (
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"context"
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"fmt"
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"reflect"
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"github.com/purpleidea/mgmt/engine"
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"github.com/purpleidea/mgmt/engine/traits"
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)
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func init() {
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engine.RegisterResource("value", func() engine.Res { return &ValueRes{} })
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}
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// ValueRes is a no-op resource that accepts a value normally or via send/recv
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// and it sends it via send/recv as well.
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//
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// XXX: intermediate chained values being used for send/recv must have a
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// temporary placeholder value set or we'll get an invalid value error. This can
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// be fixed eventually when we expand the resource API. See the Default method
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// of this resource for more information.
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type ValueRes struct {
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traits.Base // add the base methods without re-implementation
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//traits.Groupable // TODO: this is doable, but probably not very useful
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traits.Sendable
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traits.Recvable
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init *engine.Init
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// Value is an arbitrary value to store in this resource. It can also be
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// sent via send/recv and received by the same mechanism as well. The
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// received value overwrites this value for the lifetime of the
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// resource. It is interface{} because it can hold any type. It has
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// pointer because it is only set if an actual value exists.
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Value *interface{} `lang:"value" yaml:"value"`
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cachedValue *interface{}
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isSet bool
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}
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// Default returns some sensible defaults for this resource.
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func (obj *ValueRes) Default() engine.Res {
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// XXX: once we have a "SetType" style method for unifying this resource
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// with the correct type for the interface{} fields, we should put the
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// zero values of those types for those fields here... This will allow
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// send/recv to not require an empty placeholder to type check.
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return &ValueRes{
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Value: nil, // XXX: use the zero value of the actual chosen type
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}
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}
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// Validate if the params passed in are valid data.
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func (obj *ValueRes) Validate() error {
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return nil
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}
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// Init runs some startup code for this resource.
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func (obj *ValueRes) Init(init *engine.Init) error {
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obj.init = init // save for later
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return nil
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}
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// Cleanup is run by the engine to clean up after the resource is done.
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func (obj *ValueRes) Cleanup() error {
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return nil
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}
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// Watch is the primary listener for this resource and it outputs events.
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func (obj *ValueRes) Watch(ctx context.Context) error {
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obj.init.Running() // when started, notify engine that we're running
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select {
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case <-ctx.Done(): // closed by the engine to signal shutdown
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}
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//obj.init.Event() // notify engine of an event (this can block)
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return nil
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}
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// CheckApply method for Value resource. Does nothing, returns happy!
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func (obj *ValueRes) CheckApply(ctx context.Context, apply bool) (bool, error) {
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// NOTE: all send/recv change notifications *must* be processed before
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// there is a possibility of failure in CheckApply. This is because if
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// we fail (and possibly run again) the subsequent send->recv transfer
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// might not have a new value to copy, and therefore we won't see this
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// notification of change. Therefore, it is important to process these
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// promptly, if they must not be lost, such as for cache invalidation.
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if !obj.isSet {
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obj.cachedValue = obj.Value // store anything we have if any
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}
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if val, exists := obj.init.Recv()["Value"]; exists && val.Changed {
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// if we received on Value, and it changed, invalidate the cache!
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obj.init.Logf("CheckApply: received on `Value`")
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obj.isSet = true // we received something
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obj.cachedValue = obj.Value
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}
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// send
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if obj.cachedValue != nil {
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if err := obj.init.Send(&ValueSends{
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Value: obj.cachedValue,
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}); err != nil {
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return false, err
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}
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}
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return true, nil // state is always okay
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}
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// Cmp compares two resources and returns an error if they are not equivalent.
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func (obj *ValueRes) Cmp(r engine.Res) error {
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// we can only compare ValueRes to others of the same resource kind
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res, ok := r.(*ValueRes)
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if !ok {
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return fmt.Errorf("not a %s", obj.Kind())
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}
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if !reflect.DeepEqual(obj.Value, res.Value) {
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return fmt.Errorf("the Value differs")
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}
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return nil
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}
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// ValueSends is the struct of data which is sent after a successful Apply.
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type ValueSends struct {
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// Value is the generated value being sent. It is interface{} because it
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// can hold any type. It has pointer because it is only set if an actual
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// value is actually being sent.
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Value *interface{} `lang:"value"`
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}
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// Sends represents the default struct of values we can send using Send/Recv.
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func (obj *ValueRes) Sends() interface{} {
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return &ValueSends{
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Value: nil,
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}
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}
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// UnmarshalYAML is the custom unmarshal handler for this struct. It is
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// primarily useful for setting the defaults.
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func (obj *ValueRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
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type rawRes ValueRes // indirection to avoid infinite recursion
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def := obj.Default() // get the default
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res, ok := def.(*ValueRes) // put in the right format
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if !ok {
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return fmt.Errorf("could not convert to ValueRes")
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}
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raw := rawRes(*res) // convert; the defaults go here
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if err := unmarshal(&raw); err != nil {
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return err
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}
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*obj = ValueRes(raw) // restore from indirection with type conversion!
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return nil
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}
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15
examples/lang/value-resource.mcl
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15
examples/lang/value-resource.mcl
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@@ -0,0 +1,15 @@
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value "hello1" {
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#value => 42, # can be any type
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value => "wow", # can be any type
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}
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value "hello2" {
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value => "whatever", # TODO: remove the temporary placeholder here
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#value => "", # XXX: remove any placeholder to see the bug when absent
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}
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test "test" {
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#anotherstr => "", # get it from send/recv
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}
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Value["hello1"].value -> Value["hello2"].value
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Value["hello2"].value -> Test["test"].anotherstr
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25
lang/interpret_test/TestAstFunc3/value-resource0.txtar
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25
lang/interpret_test/TestAstFunc3/value-resource0.txtar
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@@ -0,0 +1,25 @@
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-- main.mcl --
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value "hello1" {
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#value => 42, # can be any type
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value => "wow", # can be any type
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}
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value "hello2" {
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value => "whatever", # TODO: remove the temporary placeholder here
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#value => "", # XXX: remove any placeholder to see the bug when absent
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}
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test "test" {
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#anotherstr => "", # get it from send/recv
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}
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Value["hello1"].value -> Value["hello2"].value
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Value["hello2"].value -> Test["test"].anotherstr
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-- OUTPUT --
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Edge: value[hello1] -> value[hello2] # value[hello1] -> value[hello2]
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Edge: value[hello2] -> test[test] # value[hello2] -> test[test]
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Field: test[test].AnotherStr = "wow"
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Field: value[hello1].Value = "wow"
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Field: value[hello2].Value = "wow"
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Vertex: test[test]
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Vertex: value[hello1]
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Vertex: value[hello2]
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