lang: funcs: core: Clean up functions with constants
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@@ -32,6 +32,9 @@ const (
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// Random1FuncName is the name this function is registered as.
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Random1FuncName = "random1"
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// arg names...
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random1ArgNameLength = "length"
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alphabet = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
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)
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@@ -65,7 +68,7 @@ func (obj *Random1Func) String() string {
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// ArgGen returns the Nth arg name for this function.
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func (obj *Random1Func) ArgGen(index int) (string, error) {
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seq := []string{"length"}
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seq := []string{random1ArgNameLength}
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if l := len(seq); index >= l {
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return "", fmt.Errorf("index %d exceeds arg length of %d", index, l)
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}
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@@ -82,7 +85,7 @@ func (obj *Random1Func) Validate() error {
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func (obj *Random1Func) Info() *interfaces.Info {
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return &interfaces.Info{
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Pure: false,
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Sig: types.NewType("func(length int) str"),
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Sig: types.NewType(fmt.Sprintf("func(%s int) str", random1ArgNameLength)),
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Err: obj.Validate(),
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}
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}
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@@ -139,7 +142,7 @@ func (obj *Random1Func) Stream() error {
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return fmt.Errorf("you can only pass a single input to random")
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}
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length := input.Struct()["length"].Int()
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length := input.Struct()[random1ArgNameLength].Int()
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// TODO: if negative, randomly pick a length ?
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if length < 0 {
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return fmt.Errorf("can't generate a negative length")
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