lang: New function engine
This mega patch primarily introduces a new function engine. The main reasons for this new engine are: 1) Massively improved performance with lock-contended graphs. Certain large function graphs could have very high lock-contention which turned out to be much slower than I would have liked. This new algorithm happens to be basically lock-free, so that's another helpful improvement. 2) Glitch-free function graphs. The function graphs could "glitch" (an FRP term) which could be undesirable in theory. In practice this was never really an issue, and I've not explicitly guaranteed that the new graphs are provably glitch-free, but in practice things are a lot more consistent. 3) Simpler graph shape. The new graphs don't require the private channels. This makes understanding the graphs a lot easier. 4) Branched graphs only run half. Previously we would run two pure side of an if statement, and while this was mostly meant as an early experiment, it stayed in for far too long and now was the right time to remove this. This also means our graphs are much smaller and more efficient too. Note that this changed the function API slightly. Everything has been ported. It's possible that we introduce a new API in the future, but it is unexpected to cause removal of the two current APIs. In addition, we finally split out the "schedule" aspect from world.schedule(). The "pick me" aspects now happen in a separate resource, rather than as a yucky side-effect in the function. This also lets us more precisely choose when we're scheduled, and we can observe without being chosen too. As usual many thanks to Sam for helping through some of the algorithmic graph shape issues!
This commit is contained in:
@@ -81,10 +81,8 @@ type MapFunc struct {
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inputListType *types.Type
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outputListType *types.Type
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// outputChan is an initially-nil channel from which we receive output
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// lists from the subgraph. This channel is reset when the subgraph is
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// recreated.
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outputChan chan types.Value
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argFuncs []interfaces.Func
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outputFunc interfaces.Func
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}
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// String returns a simple name for this function. This is needed so this struct
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@@ -103,6 +101,11 @@ func (obj *MapFunc) ArgGen(index int) (string, error) {
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}
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// helper
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//
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// NOTE: The expression signature is shown here, but the actual "signature" of
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// this in the function graph returns the "dummy" value because we do the same
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// this that we do with ExprCall for example. That means that this function is
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// one of very few where the actual expr signature is different from the func!
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func (obj *MapFunc) sig() *types.Type {
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// func(inputs []?1, function func(?1) ?2) []?2
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tIi := "?1"
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@@ -186,17 +189,31 @@ func (obj *MapFunc) Build(typ *types.Type) (*types.Type, error) {
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return nil, errwrap.Wrapf(err, "return type of function must match returned list contents type")
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}
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// TODO: Do we need to be extra careful and check that this matches?
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// unificationUtil.UnifyCmp(typ, obj.sig()) != nil {}
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obj.Type = tInputs.Val // or tArg
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obj.RType = tFunction.Out // or typ.Out.Val
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return obj.sig(), nil
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}
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// SetShape tells the function about some special graph engine pointers.
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func (obj *MapFunc) SetShape(argFuncs []interfaces.Func, outputFunc interfaces.Func) {
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obj.argFuncs = argFuncs
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obj.outputFunc = outputFunc
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}
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// Validate tells us if the input struct takes a valid form.
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func (obj *MapFunc) Validate() error {
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if obj.Type == nil || obj.RType == nil {
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return fmt.Errorf("type is not yet known")
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}
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if obj.argFuncs == nil || obj.outputFunc == nil {
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return fmt.Errorf("function did not receive shape information")
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}
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return nil
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}
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@@ -207,7 +224,7 @@ func (obj *MapFunc) Info() *interfaces.Info {
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Pure: false, // XXX: what if the input function isn't pure?
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Memo: false,
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Fast: false,
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Spec: false,
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Spec: false, // must be false with the current graph shape code
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Sig: obj.sig(), // helper
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Err: obj.Validate(),
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}
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@@ -225,124 +242,6 @@ func (obj *MapFunc) Init(init *interfaces.Init) error {
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return nil
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}
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// Stream returns the changing values that this func has over time.
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func (obj *MapFunc) Stream(ctx context.Context) error {
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// Every time the FuncValue or the length of the list changes, recreate the
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// subgraph, by calling the FuncValue N times on N nodes, each of which
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// extracts one of the N values in the list.
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defer close(obj.init.Output) // the sender closes
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// A Func to send input lists to the subgraph. The Txn.Erase() call ensures
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// that this Func is not removed when the subgraph is recreated, so that the
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// function graph can propagate the last list we received to the subgraph.
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inputChan := make(chan types.Value)
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subgraphInput := &structs.ChannelBasedSourceFunc{
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Name: "subgraphInput",
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Source: obj,
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Chan: inputChan,
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Type: obj.inputListType,
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}
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obj.init.Txn.AddVertex(subgraphInput)
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if err := obj.init.Txn.Commit(); err != nil {
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return errwrap.Wrapf(err, "commit error in Stream")
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}
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obj.init.Txn.Erase() // prevent the next Reverse() from removing subgraphInput
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defer func() {
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close(inputChan)
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obj.init.Txn.Reverse()
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obj.init.Txn.DeleteVertex(subgraphInput)
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obj.init.Txn.Commit()
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}()
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obj.outputChan = nil
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canReceiveMoreFuncValuesOrInputLists := true
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canReceiveMoreOutputLists := true
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for {
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if !canReceiveMoreFuncValuesOrInputLists && !canReceiveMoreOutputLists {
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//break
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return nil
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}
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select {
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case input, ok := <-obj.init.Input:
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if !ok {
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obj.init.Input = nil // block looping back here
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canReceiveMoreFuncValuesOrInputLists = false
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continue
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}
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if obj.last != nil && input.Cmp(obj.last) == nil {
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continue // value didn't change, skip it
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}
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obj.last = input // store for next
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value, exists := input.Struct()[mapArgNameFunction]
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if !exists {
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return fmt.Errorf("programming error, can't find edge")
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}
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newFuncValue, ok := value.(*full.FuncValue)
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if !ok {
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return fmt.Errorf("programming error, can't convert to *FuncValue")
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}
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newInputList, exists := input.Struct()[mapArgNameInputs]
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if !exists {
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return fmt.Errorf("programming error, can't find edge")
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}
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// If we have a new function or the length of the input
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// list has changed, then we need to replace the
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// subgraph with a new one that uses the new function
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// the correct number of times.
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// It's important to have this compare step to avoid
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// redundant graph replacements which slow things down,
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// but also cause the engine to lock, which can preempt
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// the process scheduler, which can cause duplicate or
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// unnecessary re-sending of values here, which causes
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// the whole process to repeat ad-nauseum.
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n := len(newInputList.List())
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if newFuncValue != obj.lastFuncValue || n != obj.lastInputListLength {
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obj.lastFuncValue = newFuncValue
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obj.lastInputListLength = n
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// replaceSubGraph uses the above two values
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if err := obj.replaceSubGraph(subgraphInput); err != nil {
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return errwrap.Wrapf(err, "could not replace subgraph")
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}
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canReceiveMoreOutputLists = true
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}
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// send the new input list to the subgraph
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select {
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case inputChan <- newInputList:
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case <-ctx.Done():
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return nil
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}
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case outputList, ok := <-obj.outputChan:
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// send the new output list downstream
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if !ok {
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obj.outputChan = nil
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canReceiveMoreOutputLists = false
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continue
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}
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select {
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case obj.init.Output <- outputList:
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case <-ctx.Done():
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return nil
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}
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case <-ctx.Done():
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return nil
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}
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}
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}
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func (obj *MapFunc) replaceSubGraph(subgraphInput interfaces.Func) error {
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// Create a subgraph which splits the input list into 'n' nodes, applies
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// 'newFuncValue' to each, then combines the 'n' outputs back into a
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@@ -363,11 +262,9 @@ func (obj *MapFunc) replaceSubGraph(subgraphInput interfaces.Func) error {
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// "outputElem1" -> "outputListFunc"
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// "outputElem2" -> "outputListFunc"
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//
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// "outputListFunc" -> "mapSubgraphOutput"
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// "outputListFunc" -> "funcSubgraphOutput"
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// }
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const channelBasedSinkFuncArgNameEdgeName = structs.ChannelBasedSinkFuncArgName // XXX: not sure if the specific name matters.
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// delete the old subgraph
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if err := obj.init.Txn.Reverse(); err != nil {
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return errwrap.Wrapf(err, "could not Reverse")
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@@ -375,15 +272,18 @@ func (obj *MapFunc) replaceSubGraph(subgraphInput interfaces.Func) error {
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// create the new subgraph
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obj.outputChan = make(chan types.Value)
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subgraphOutput := &structs.ChannelBasedSinkFunc{
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Name: "mapSubgraphOutput",
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Target: obj,
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EdgeName: channelBasedSinkFuncArgNameEdgeName,
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Chan: obj.outputChan,
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Type: obj.outputListType,
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// XXX: Should we move creation of funcSubgraphOutput into Init() ?
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funcSubgraphOutput := &structs.OutputFunc{ // the new graph shape thing!
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//Textarea: obj.Textarea,
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Name: "funcSubgraphOutput",
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Type: obj.sig().Out,
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EdgeName: structs.OutputFuncArgName,
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}
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obj.init.Txn.AddVertex(subgraphOutput)
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obj.init.Txn.AddVertex(funcSubgraphOutput)
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obj.init.Txn.AddEdge(funcSubgraphOutput, obj.outputFunc, &interfaces.FuncEdge{Args: []string{structs.OutputFuncArgName}}) // "out"
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// XXX: hack add this edge that I thought would happen in call.go
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obj.init.Txn.AddEdge(obj, funcSubgraphOutput, &interfaces.FuncEdge{Args: []string{structs.OutputFuncDummyArgName}}) // "dummy"
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m := make(map[string]*types.Type)
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ord := []string{}
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@@ -398,6 +298,7 @@ func (obj *MapFunc) replaceSubGraph(subgraphInput interfaces.Func) error {
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Ord: ord,
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Out: obj.outputListType,
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}
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outputListFunc := structs.SimpleFnToDirectFunc(
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"mapOutputList",
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&types.FuncValue{
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@@ -413,10 +314,9 @@ func (obj *MapFunc) replaceSubGraph(subgraphInput interfaces.Func) error {
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},
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)
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edge := &interfaces.FuncEdge{Args: []string{structs.OutputFuncArgName}} // "out"
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obj.init.Txn.AddVertex(outputListFunc)
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obj.init.Txn.AddEdge(outputListFunc, subgraphOutput, &interfaces.FuncEdge{
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Args: []string{channelBasedSinkFuncArgNameEdgeName},
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})
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obj.init.Txn.AddEdge(outputListFunc, funcSubgraphOutput, edge)
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for i := 0; i < obj.lastInputListLength; i++ {
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i := i
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@@ -434,6 +334,7 @@ func (obj *MapFunc) replaceSubGraph(subgraphInput interfaces.Func) error {
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return nil, fmt.Errorf("inputElemFunc: expected a ListValue argument")
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}
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// Extract the correct list element.
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return list.List()[i], nil
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},
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T: types.NewType(fmt.Sprintf("func(inputList %s) %s", obj.inputListType, obj.Type)),
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@@ -441,7 +342,7 @@ func (obj *MapFunc) replaceSubGraph(subgraphInput interfaces.Func) error {
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)
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obj.init.Txn.AddVertex(inputElemFunc)
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outputElemFunc, err := obj.lastFuncValue.CallWithFuncs(obj.init.Txn, []interfaces.Func{inputElemFunc})
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outputElemFunc, err := obj.lastFuncValue.CallWithFuncs(obj.init.Txn, []interfaces.Func{inputElemFunc}, funcSubgraphOutput)
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if err != nil {
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return errwrap.Wrapf(err, "could not call obj.lastFuncValue.CallWithFuncs()")
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}
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@@ -457,6 +358,76 @@ func (obj *MapFunc) replaceSubGraph(subgraphInput interfaces.Func) error {
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return obj.init.Txn.Commit()
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}
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// Call this function with the input args and return the value if it is possible
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// to do so at this time.
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func (obj *MapFunc) Call(ctx context.Context, args []types.Value) (types.Value, error) {
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if len(args) < 2 {
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return nil, fmt.Errorf("not enough args")
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}
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// Check before we send to a chan where we'd need Stream to be running.
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if obj.init == nil {
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return nil, funcs.ErrCantSpeculate
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}
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// Need this before we can *really* run this properly.
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if len(obj.argFuncs) != 2 {
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return nil, funcs.ErrCantSpeculate
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//return nil, fmt.Errorf("unexpected input arg length")
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}
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newInputList := args[0]
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value := args[1]
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newFuncValue, ok := value.(*full.FuncValue)
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if !ok {
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return nil, fmt.Errorf("programming error, can't convert to *FuncValue")
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}
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a := obj.last != nil && newInputList.Cmp(obj.last) == nil
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b := obj.lastFuncValue != nil && newFuncValue == obj.lastFuncValue
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if a && b {
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return types.NewNil(), nil // dummy value
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}
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obj.last = newInputList // store for next
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obj.lastFuncValue = newFuncValue
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// Every time the FuncValue or the length of the list changes, recreate
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// the subgraph, by calling the FuncValue N times on N nodes, each of
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// which extracts one of the N values in the list.
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n := len(newInputList.List())
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c := n == obj.lastInputListLength
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if b && c {
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return types.NewNil(), nil // dummy value
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}
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obj.lastInputListLength = n
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if b && !c { // different length list
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return types.NewNil(), nil // dummy value
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}
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// If we have a new function or the length of the input list has
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// changed, then we need to replace the subgraph with a new one that
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// uses the new function the correct number of times.
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subgraphInput := obj.argFuncs[0]
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// replaceSubGraph uses the above two values
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if err := obj.replaceSubGraph(subgraphInput); err != nil {
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return nil, errwrap.Wrapf(err, "could not replace subgraph")
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}
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return nil, interfaces.ErrInterrupt
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}
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// Cleanup runs after that function was removed from the graph.
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func (obj *MapFunc) Cleanup(ctx context.Context) error {
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obj.init.Txn.Reverse()
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//obj.init.Txn.DeleteVertex(subgraphInput) // XXX: should we delete it?
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return obj.init.Txn.Commit()
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}
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// Copy is implemented so that the type values are not lost if we copy this
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// function.
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func (obj *MapFunc) Copy() interfaces.Func {
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Block a user