engine: resources: Add the proper prefix to grouped http resources
Resources that can be grouped into the http:server resource must have that prefix. Grouping is basically hierarchical, and without that common prefix, it means we'd have to special-case our grouping algorithm.
This commit is contained in:
342
engine/resources/http_server_flag.go
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342
engine/resources/http_server_flag.go
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@@ -0,0 +1,342 @@
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// Mgmt
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// Copyright (C) James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// Additional permission under GNU GPL version 3 section 7
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//
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// If you modify this program, or any covered work, by linking or combining it
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// with embedded mcl code and modules (and that the embedded mcl code and
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// modules which link with this program, contain a copy of their source code in
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// the authoritative form) containing parts covered by the terms of any other
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// license, the licensors of this program grant you additional permission to
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// convey the resulting work. Furthermore, the licensors of this program grant
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// the original author, James Shubin, additional permission to update this
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// additional permission if he deems it necessary to achieve the goals of this
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// additional permission.
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package resources
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import (
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"context"
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"fmt"
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"net/http"
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"strings"
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"sync"
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"github.com/purpleidea/mgmt/engine"
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"github.com/purpleidea/mgmt/engine/traits"
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)
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const (
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httpServerFlagKind = httpServerKind + ":flag"
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)
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func init() {
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engine.RegisterResource(httpServerFlagKind, func() engine.Res { return &HTTPServerFlagRes{} })
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}
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// HTTPServerFlagRes is a special path that exists within an http server. The
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// name is used as the public path of the flag, unless the path field is
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// specified, and in that case it is used instead. The way this works is that it
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// autogroups at runtime with an existing http resource, and in doing so makes
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// the flag associated with this resource available to cause actions when it
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// receives a request on that http server. If you create a flag which responds
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// to the same type of request as an http:server:file resource or any other kind
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// of resource, it is undefined behaviour which will answer the request. The
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// most common clash will happen if both are present at the same path.
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type HTTPServerFlagRes struct {
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traits.Base // add the base methods without re-implementation
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traits.Edgeable // XXX: add autoedge support
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traits.Groupable // can be grouped into HTTPServerRes
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traits.Sendable
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init *engine.Init
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// Server is the name of the http server resource to group this into. If
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// it is omitted, and there is only a single http resource, then it will
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// be grouped into it automatically. If there is more than one main http
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// resource being used, then the grouping behaviour is *undefined* when
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// this is not specified, and it is not recommended to leave this blank!
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Server string `lang:"server" yaml:"server"`
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// Path is the path that this will present as on the http server.
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Path string `lang:"path" yaml:"path"`
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// Key is the querystring name that is used to capture a value as.
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Key string `lang:"key" yaml:"key"`
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// TODO: consider adding a method selection field
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//Method string `lang:"method" yaml:"method"`
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mutex *sync.Mutex // guard the value
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value *string // cached value
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previousValue *string
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eventStream chan error
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}
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// Default returns some sensible defaults for this resource.
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func (obj *HTTPServerFlagRes) Default() engine.Res {
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return &HTTPServerFlagRes{}
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}
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// getPath returns the actual path we respond to. When Path is not specified, we
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// use the Name.
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func (obj *HTTPServerFlagRes) getPath() string {
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if obj.Path != "" {
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return obj.Path
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}
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return obj.Name()
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}
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// ParentName is used to limit which resources autogroup into this one. If it's
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// empty then it's ignored, otherwise it must match the Name of the parent to
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// get grouped.
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func (obj *HTTPServerFlagRes) ParentName() string {
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return obj.Server
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}
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// AcceptHTTP determines whether we will respond to this request. Return nil to
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// accept, or any error to pass.
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func (obj *HTTPServerFlagRes) AcceptHTTP(req *http.Request) error {
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requestPath := req.URL.Path // TODO: is this what we want here?
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if requestPath != obj.getPath() {
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return fmt.Errorf("unhandled path")
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}
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// We only allow POST at the moment.
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if req.Method != http.MethodPost {
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return fmt.Errorf("unhandled method")
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}
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return nil
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}
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// ServeHTTP is the standard HTTP handler that will be used here.
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func (obj *HTTPServerFlagRes) ServeHTTP(w http.ResponseWriter, req *http.Request) {
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// We only allow POST at the moment.
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if req.Method != http.MethodPost {
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w.WriteHeader(http.StatusMethodNotAllowed)
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return
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}
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//requestPath := req.URL.Path
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//if err := req.ParseForm(); err != nil { // needed to access querystring
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// sendHTTPError(w, err)
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// return
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//}
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if obj.Key != "" {
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val := req.PostFormValue(obj.Key) // string
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if obj.init.Debug || true { // XXX: maybe we should always do this?
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obj.init.Logf("Got val: %s", val)
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}
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obj.mutex.Lock()
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if val == "" {
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obj.value = nil // erase
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} else {
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obj.value = &val // store
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}
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obj.mutex.Unlock()
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// TODO: Should we diff the new value with the previous one to
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// decide if we should send a new event or not?
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}
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// Trigger a Watch() event so that CheckApply() calls Send/Recv, so our
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// newly received POST value gets sent through the graph.
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select {
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case obj.eventStream <- nil: // send an event (non-blocking)
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default:
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}
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w.WriteHeader(http.StatusOK) // 200
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return
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}
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// Validate checks if the resource data structure was populated correctly.
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func (obj *HTTPServerFlagRes) Validate() error {
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if obj.getPath() == "" {
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return fmt.Errorf("empty filename")
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}
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// FIXME: does getPath need to start with a slash?
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if !strings.HasPrefix(obj.getPath(), "/") {
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return fmt.Errorf("the path must be absolute")
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}
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return nil
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}
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// Init runs some startup code for this resource.
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func (obj *HTTPServerFlagRes) Init(init *engine.Init) error {
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obj.init = init // save for later
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obj.mutex = &sync.Mutex{}
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obj.eventStream = make(chan error, 1) // non-blocking
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return nil
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}
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// Cleanup is run by the engine to clean up after the resource is done.
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func (obj *HTTPServerFlagRes) Cleanup() error {
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return nil
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}
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// Watch is the primary listener for this resource and it outputs events. This
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// particular one listens for events from incoming http requests to the flag,
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// and notifies the engine so that CheckApply can then run and return the
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// correct value on send/recv.
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func (obj *HTTPServerFlagRes) Watch(ctx context.Context) error {
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obj.init.Running() // when started, notify engine that we're running
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startupChan := make(chan struct{})
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close(startupChan) // send one initial signal
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var send = false // send event?
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for {
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if obj.init.Debug {
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obj.init.Logf("Looping...")
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}
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select {
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case <-startupChan:
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startupChan = nil
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send = true
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case err, ok := <-obj.eventStream:
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if !ok { // shouldn't happen
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obj.eventStream = nil
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continue
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}
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if err != nil {
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return err
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}
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send = true
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case <-ctx.Done(): // closed by the engine to signal shutdown
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return nil
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}
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// do all our event sending all together to avoid duplicate msgs
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if send {
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send = false
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obj.init.Event() // notify engine of an event (this can block)
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}
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}
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}
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// CheckApply never has anything to do for this resource, so it always succeeds.
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func (obj *HTTPServerFlagRes) CheckApply(ctx context.Context, apply bool) (bool, error) {
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if obj.init.Debug || true { // XXX: maybe we should always do this?
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obj.init.Logf("value: %+v", obj.value)
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}
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// TODO: can we send an empty (nil) value to show it has been removed?
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value := "" // not a ptr, because we don't/can't? send a nil value
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obj.mutex.Lock()
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// first compute if different...
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different := false
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if (obj.value == nil) != (obj.previousValue == nil) { // xor
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different = true
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} else if obj.value != nil && obj.previousValue != nil {
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if *obj.value != *obj.previousValue {
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different = true
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}
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}
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// now store in previous
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if obj.value == nil {
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obj.previousValue = nil
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} else { // a value has been set
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v := *obj.value
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obj.previousValue = &v // value to cache for future compare
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value = *obj.value // value for send/recv
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}
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obj.mutex.Unlock()
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// Previously, if we graph swapped, as is quite common, we'd loose
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// obj.value because the swap would destroy and then re-create and then
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// re-autogroup, all because the Cmp function looked at whatever value
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// we received from send/recv when comparing to the brand-new resource.
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// As a result, we need to run send/recv on the new graph after
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// autogrouping, so that we compare apples to apples, when we do the
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// graphsync!
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if err := obj.init.Send(&HTTPServerFlagSends{
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Value: &value,
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}); err != nil {
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return false, err
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}
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// TODO: should we always return true?
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return !different, nil
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}
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// Cmp compares two resources and returns an error if they are not equivalent.
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func (obj *HTTPServerFlagRes) Cmp(r engine.Res) error {
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// we can only compare HTTPServerFlagRes to others of the same resource kind
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res, ok := r.(*HTTPServerFlagRes)
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if !ok {
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return fmt.Errorf("res is not the same kind")
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}
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if obj.Server != res.Server {
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return fmt.Errorf("the Server field differs")
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}
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if obj.Path != res.Path {
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return fmt.Errorf("the Path differs")
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}
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if obj.Key != res.Key {
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return fmt.Errorf("the Key differs")
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}
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return nil
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}
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// HTTPServerFlagSends is the struct of data which is sent after a successful
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// Apply.
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type HTTPServerFlagSends struct {
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// Value is the received value being sent.
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Value *string `lang:"value"`
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}
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// Sends represents the default struct of values we can send using Send/Recv.
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func (obj *HTTPServerFlagRes) Sends() interface{} {
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return &HTTPServerFlagSends{
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Value: nil,
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}
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}
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// UnmarshalYAML is the custom unmarshal handler for this struct. It is
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// primarily useful for setting the defaults.
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func (obj *HTTPServerFlagRes) UnmarshalYAML(unmarshal func(interface{}) error) error {
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type rawRes HTTPServerFlagRes // indirection to avoid infinite recursion
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def := obj.Default() // get the default
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res, ok := def.(*HTTPServerFlagRes) // put in the right format
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if !ok {
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return fmt.Errorf("could not convert to HTTPServerFlagRes")
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}
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raw := rawRes(*res) // convert; the defaults go here
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if err := unmarshal(&raw); err != nil {
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return err
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}
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*obj = HTTPServerFlagRes(raw) // restore from indirection with type conversion!
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return nil
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}
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