golang: Split things into packages
This makes this logically more separate! :) As an aside... I really hate the way golang does dependencies and packages. Yes, some people insist on nesting their code deep into a $GOPATH, which is fine if you're a google dev and are forced to work this way, but annoying for the rest of the world. Your code shouldn't need a git commit to switch to a a different vcs host! Gah I hate this so much.
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173
resources/resources_test.go
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173
resources/resources_test.go
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// Mgmt
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// Copyright (C) 2013-2016+ James Shubin and the project contributors
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// Written by James Shubin <james@shubin.ca> and the project contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package resources
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import (
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"bytes"
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"encoding/base64"
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"encoding/gob"
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"testing"
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)
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func TestMiscEncodeDecode1(t *testing.T) {
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var err error
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//gob.Register( &NoopRes{} ) // happens in noop.go : init()
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//gob.Register( &FileRes{} ) // happens in file.go : init()
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// ...
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// encode
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var input interface{} = &FileRes{}
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b1 := bytes.Buffer{}
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e := gob.NewEncoder(&b1)
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err = e.Encode(&input) // pass with &
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if err != nil {
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t.Errorf("Gob failed to Encode: %v", err)
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}
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str := base64.StdEncoding.EncodeToString(b1.Bytes())
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// decode
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var output interface{}
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bb, err := base64.StdEncoding.DecodeString(str)
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if err != nil {
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t.Errorf("Base64 failed to Decode: %v", err)
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}
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b2 := bytes.NewBuffer(bb)
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d := gob.NewDecoder(b2)
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err = d.Decode(&output) // pass with &
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if err != nil {
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t.Errorf("Gob failed to Decode: %v", err)
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}
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res1, ok := input.(Res)
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if !ok {
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t.Errorf("Input %v is not a Res", res1)
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return
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}
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res2, ok := output.(Res)
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if !ok {
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t.Errorf("Output %v is not a Res", res2)
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return
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}
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if !res1.Compare(res2) {
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t.Error("The input and output Res values do not match!")
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}
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}
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func TestMiscEncodeDecode2(t *testing.T) {
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var err error
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//gob.Register( &NoopRes{} ) // happens in noop.go : init()
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//gob.Register( &FileRes{} ) // happens in file.go : init()
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// ...
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// encode
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var input Res = &FileRes{}
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b64, err := ResToB64(input)
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if err != nil {
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t.Errorf("Can't encode: %v", err)
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return
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}
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output, err := B64ToRes(b64)
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if err != nil {
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t.Errorf("Can't decode: %v", err)
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return
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}
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res1, ok := input.(Res)
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if !ok {
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t.Errorf("Input %v is not a Res", res1)
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return
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}
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res2, ok := output.(Res)
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if !ok {
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t.Errorf("Output %v is not a Res", res2)
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return
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}
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if !res1.Compare(res2) {
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t.Error("The input and output Res values do not match!")
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}
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}
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func TestIFF(t *testing.T) {
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uuid := &BaseUUID{name: "/tmp/unit-test"}
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same := &BaseUUID{name: "/tmp/unit-test"}
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diff := &BaseUUID{name: "/tmp/other-file"}
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if !uuid.IFF(same) {
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t.Error("basic resource UUIDs with the same name should satisfy each other's IFF condition.")
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}
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if uuid.IFF(diff) {
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t.Error("basic resource UUIDs with different names should NOT satisfy each other's IFF condition.")
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}
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}
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func TestReadEvent(t *testing.T) {
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res := FileRes{}
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shouldExit := map[eventName]bool{
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eventStart: false,
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eventPoke: false,
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eventBackPoke: false,
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eventExit: true,
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}
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shouldPoke := map[eventName]bool{
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eventStart: true,
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eventPoke: true,
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eventBackPoke: true,
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eventExit: false,
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}
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for event, _ := range shouldExit {
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exit, poke := res.ReadEvent(&Event{Name: event})
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if exit != shouldExit[event] {
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t.Errorf("resource.ReadEvent returned wrong exit flag for a %v event (%v, should be %v)",
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event, exit, shouldExit[event])
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}
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if poke != shouldPoke[event] {
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t.Errorf("resource.ReadEvent returned wrong poke flag for a %v event (%v, should be %v)",
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event, poke, shouldPoke[event])
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}
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}
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res.Init()
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res.SetWatching(true)
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// test result when a pause event is followed by start
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go res.SendEvent(eventStart, false, false)
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exit, poke := res.ReadEvent(&Event{Name: eventPause})
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if exit {
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t.Error("resource.ReadEvent returned wrong exit flag for a pause+start event (true, should be false)")
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}
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if poke {
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t.Error("resource.ReadEvent returned wrong poke flag for a pause+start event (true, should be false)")
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}
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// test result when a pause event is followed by exit
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go res.SendEvent(eventExit, false, false)
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exit, poke = res.ReadEvent(&Event{Name: eventPause})
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if !exit {
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t.Error("resource.ReadEvent returned wrong exit flag for a pause+start event (false, should be true)")
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}
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if poke {
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t.Error("resource.ReadEvent returned wrong poke flag for a pause+start event (true, should be false)")
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}
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// TODO: create a wrapper API around log, so that Fatals can be mocked and tested
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}
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