engine: Transform the send/recv init functions into helpers
Since we'll want to use them elsewhere, we should make these helper functions. It also makes the code look a lot neater. Unfortunately, it adds a bit more indirection, but this isn't a critical flaw here.
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@@ -169,26 +169,9 @@ func (obj *State) Init() error {
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}
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return res.Refresh()
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},
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Send: func(st interface{}) error {
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res, ok := obj.Vertex.(engine.SendableRes)
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if !ok {
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panic("res does not support the Sendable trait")
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}
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// XXX: type check this
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//expected := res.Sends()
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//if err := XXX_TYPE_CHECK(expected, st); err != nil {
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// return err
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//}
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return res.Send(st) // send the struct
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},
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Recv: func() map[string]*engine.Send { // TODO: change this API?
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res, ok := obj.Vertex.(engine.RecvableRes)
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if !ok {
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panic("res does not support the Recvable trait")
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}
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return res.Recv()
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},
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Send: engine.GenerateSendFunc(res),
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Recv: engine.GenerateRecvFunc(res),
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// FIXME: pass in a safe, limited query func instead?
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// TODO: not implemented, use FilteredGraph
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@@ -33,7 +33,9 @@ type SendableRes interface {
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Sends() interface{}
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// Send is used in CheckApply to send the desired data. It returns an
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// error if the data is malformed or doesn't type check.
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// error if the data is malformed or doesn't type check. You should use
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// the GenerateSendFunc helper function to build this function for use
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// in the resource internal state handle.
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Send(st interface{}) error
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// Sent returns the most recently sent data. This is used by the engine.
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@@ -54,7 +56,8 @@ type RecvableRes interface {
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// Recv is used by the resource to get information on changes. This data
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// can be used to invalidate caches, restart watches, or it can be
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// ignored entirely.
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// ignored entirely. You should use the GenerateRecvFunc helper function
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// to build this function for use in the resource internal state handle.
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Recv() map[string]*Send
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}
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@@ -65,3 +68,35 @@ type Send struct {
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Changed bool // set to true if this key was updated, read only!
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}
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// GenerateSendFunc generates the Send function using the resource of our choice
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// for use in the resource internal state handle.
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func GenerateSendFunc(res Res) func(interface{}) error {
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return func(st interface{}) error {
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//fmt.Printf("from: %+v\n", res)
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//fmt.Printf("send: %+v\n", st)
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r, ok := res.(SendableRes)
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if !ok {
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panic("res does not support the Sendable trait")
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}
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// XXX: type check this
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//expected := r.Sends()
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//if err := XXX_TYPE_CHECK(expected, st); err != nil {
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// return err
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//}
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return r.Send(st) // send the struct
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}
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}
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// GenerateRecvFunc generates the Recv function using the resource of our choice
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// for use in the resource internal state handle.
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func GenerateRecvFunc(res Res) func() map[string]*Send {
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return func() map[string]*Send { // TODO: change this API?
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r, ok := res.(RecvableRes)
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if !ok {
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panic("res does not support the Recvable trait")
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}
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return r.Recv()
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}
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}
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