engine: resources: Add fragments support to file resource
This adds a "fragments" mode to the file resource. In addition to "content" and "source", you can now alternatively build a file from the file fragments of other files.
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33
examples/lang/frag1.mcl
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33
examples/lang/frag1.mcl
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file "/tmp/frags/" {
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state => "exists",
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}
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# fragments
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file "/tmp/frags/f1" {
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state => "exists",
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content => "i am f1\n",
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}
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file "/tmp/frags/f2" {
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state => "exists",
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content => "i am f2\n",
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}
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file "/tmp/frags/f3" {
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state => "exists",
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content => "i am f3\n",
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}
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# You can also drop in an unmanaged file into the frags dir for it to get used!
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# And of course you can hard-code the list of files to use like this one is...
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file "/tmp/bonus_file" {
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state => "exists",
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content => "i am a bonus file\n",
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}
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# automatic edges will get added!
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file "/tmp/whole1" {
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state => "exists",
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fragments => [
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"/tmp/frags/", # pull from this dir
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"/tmp/bonus_file", # also pull this one file
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],
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}
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