resources: Overhaul legacy code around the resource API

This patch makes a number of changes in the engine surrounding the
resource API. In particular:

* Cleanup of send/read event.
* Cleanup of DoSend (now Event) in the Watch method.
* Events are now more consistently pointers.
* Exiting within Watch is now done in a single place.
* Multiple incoming events will be combined into a single action.
* Events in flight during an action are played back after CheckApply.
* Addition of Close method to API

This gets things ready for rate limiting and semaphore metaparams!
This commit is contained in:
James Shubin
2017-01-04 16:22:19 -05:00
parent 74435aac76
commit 51c83116a2
17 changed files with 268 additions and 222 deletions

View File

@@ -113,11 +113,11 @@ func (obj *ExecRes) BufioChanScanner(scanner *bufio.Scanner) (chan string, chan
}
// Watch is the primary listener for this resource and it outputs events.
func (obj *ExecRes) Watch(processChan chan event.Event) error {
func (obj *ExecRes) Watch(processChan chan *event.Event) error {
cuid := obj.ConvergerUID() // get the converger uid used to report status
var send = false // send event?
var exit = false
var exit *error
bufioch, errch := make(chan string), make(chan error)
if obj.WatchCmd != "" {
@@ -185,8 +185,8 @@ func (obj *ExecRes) Watch(processChan chan event.Event) error {
case event := <-obj.Events():
cuid.SetConverged(false)
if exit, send = obj.ReadEvent(&event); exit {
return nil // exit
if exit, send = obj.ReadEvent(event); exit != nil {
return *exit // exit
}
case <-cuid.ConvergedTimer():
@@ -199,9 +199,7 @@ func (obj *ExecRes) Watch(processChan chan event.Event) error {
send = false
// it is okay to invalidate the clean state on poke too
obj.StateOK(false) // something made state dirty
if exit, err := obj.DoSend(processChan, ""); exit || err != nil {
return err // we exit or bubble up a NACK...
}
obj.Event(processChan)
}
}
}