engine: graph: Pass through the graph struct
We want to use it in the resources.
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@@ -120,6 +120,12 @@ type Init struct {
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// Other functionality:
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// Graph is a function that returns the current graph. The returned
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// value won't be valid after a graphsync so make sure to call this when
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// you are about to use it, and discard it right after.
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// FIXME: it might be better to offer a safer, more limited, GraphQuery?
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//Graph func() *pgraph.Graph // TODO: not implemented, use FilteredGraph
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// World provides a connection to the outside world. This is most often
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// used for communicating with the distributed database.
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World World
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