engine: graph: autoedge: Clean up redundant logs
They repeat themselves, this is cleaner.
This commit is contained in:
@@ -39,7 +39,7 @@ import (
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// AutoEdge adds the automatic edges to the graph.
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// AutoEdge adds the automatic edges to the graph.
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func AutoEdge(graph *pgraph.Graph, debug bool, logf func(format string, v ...interface{})) error {
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func AutoEdge(graph *pgraph.Graph, debug bool, logf func(format string, v ...interface{})) error {
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logf("adding autoedges...")
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logf("building...")
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// initially get all of the autoedges to seek out all possible errors
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// initially get all of the autoedges to seek out all possible errors
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var err error
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var err error
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@@ -88,9 +88,9 @@ func AutoEdge(graph *pgraph.Graph, debug bool, logf func(format string, v ...int
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break // inner loop
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break // inner loop
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}
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}
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if debug {
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if debug {
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logf("autoedge: UIDS:")
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logf("UIDS:")
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for i, u := range uids {
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for i, u := range uids {
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logf("autoedge: UID%d: %v", i, u)
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logf("UID%d: %v", i, u)
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}
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}
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}
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}
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@@ -131,7 +131,7 @@ func addEdgesByMatchingUIDS(res engine.EdgeableRes, uids []engine.ResUID, graph
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continue
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continue
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}
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}
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if debug {
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if debug {
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logf("autoedge: Match: %s with UID: %s", r, uid)
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logf("match: %s with UID: %s", r, uid)
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}
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}
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// we must match to an effective UID for the resource,
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// we must match to an effective UID for the resource,
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// that is to say, the name value of a res is a helpful
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// that is to say, the name value of a res is a helpful
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@@ -140,13 +140,13 @@ func addEdgesByMatchingUIDS(res engine.EdgeableRes, uids []engine.ResUID, graph
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if UIDExistsInUIDs(uid, r.UIDs()) {
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if UIDExistsInUIDs(uid, r.UIDs()) {
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// add edge from: r -> res
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// add edge from: r -> res
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if uid.IsReversed() {
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if uid.IsReversed() {
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txt := fmt.Sprintf("%s -> %s (autoedge)", r, res)
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txt := fmt.Sprintf("%s -> %s", r, res)
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logf("autoedge: adding: %s", txt)
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logf("adding: %s", txt)
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edge := &engine.Edge{Name: txt}
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edge := &engine.Edge{Name: txt}
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graph.AddEdge(r, res, edge)
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graph.AddEdge(r, res, edge)
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} else { // edges go the "normal" way, eg: pkg resource
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} else { // edges go the "normal" way, eg: pkg resource
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txt := fmt.Sprintf("%s -> %s (autoedge)", res, r)
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txt := fmt.Sprintf("%s -> %s", res, r)
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logf("autoedge: adding: %s", txt)
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logf("adding: %s", txt)
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edge := &engine.Edge{Name: txt}
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edge := &engine.Edge{Name: txt}
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graph.AddEdge(res, r, edge)
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graph.AddEdge(res, r, edge)
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}
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}
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@@ -33,11 +33,11 @@ file "/tmp/whole1" {
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],
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],
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}
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}
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-- OUTPUT --
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-- OUTPUT --
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Edge: file[/tmp/frags/] -> file[/tmp/frags/f1] # file[/tmp/frags/] -> file[/tmp/frags/f1] (autoedge)
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Edge: file[/tmp/frags/] -> file[/tmp/frags/f1] # file[/tmp/frags/] -> file[/tmp/frags/f1]
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Edge: file[/tmp/frags/] -> file[/tmp/frags/f2] # file[/tmp/frags/] -> file[/tmp/frags/f2] (autoedge)
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Edge: file[/tmp/frags/] -> file[/tmp/frags/f2] # file[/tmp/frags/] -> file[/tmp/frags/f2]
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Edge: file[/tmp/frags/] -> file[/tmp/frags/f3] # file[/tmp/frags/] -> file[/tmp/frags/f3] (autoedge)
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Edge: file[/tmp/frags/] -> file[/tmp/frags/f3] # file[/tmp/frags/] -> file[/tmp/frags/f3]
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Edge: file[/tmp/bonus_file] -> file[/tmp/whole1] # file[/tmp/bonus_file] -> file[/tmp/whole1] (autoedge)
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Edge: file[/tmp/bonus_file] -> file[/tmp/whole1] # file[/tmp/bonus_file] -> file[/tmp/whole1]
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Edge: file[/tmp/frags/] -> file[/tmp/whole1] # file[/tmp/frags/] -> file[/tmp/whole1] (autoedge)
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Edge: file[/tmp/frags/] -> file[/tmp/whole1] # file[/tmp/frags/] -> file[/tmp/whole1]
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Vertex: file[/tmp/bonus_file]
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Vertex: file[/tmp/bonus_file]
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Vertex: file[/tmp/frags/]
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Vertex: file[/tmp/frags/]
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Vertex: file[/tmp/frags/f1]
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Vertex: file[/tmp/frags/f1]
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